文件名称:Chap05
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.38mb
- 下载次数:
- 1次
- 提 供 者:
- 1*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
选自《3D游戏编程》第5章 实战例题:3D编程技术的实战例题, 包括基于单色多边形的绘图技巧,多重纹理的合成方法,光影贴图:运用多纹理技巧实现模拟光照,广告牌,法线贴图,阶层体系:3D数据的基本处理方式,动画,和蒙皮。-Selected from the " 3D Game Programming" Chapter 5 actual example: 3D programming examples of actual combat, including single-color polygon-based graphics techniques, the synthesis of multi-texture, light and texture: the use of many techniques to achieve texture Analog light, billboards, normal mapping, Class system: 3D data, the basic approach, animation, and skin.
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下载文件列表
Chap05
......\03.LightMap
......\...........\BasicFrame.dsp
......\...........\BasicFrame.dsw
......\...........\BasicFrame.exe
......\...........\LightMap.cpp
......\...........\spotlite.bmp
......\04.Billboard
......\............\BasicFrame.dsp
......\............\BasicFrame.dsw
......\............\BasicFrame.exe
......\............\define.h
......\............\main.cpp
......\............\tree01S.dds
......\............\tree02S.dds
......\............\tree35S.dds
......\............\ZCamera.cpp
......\............\ZCamera.h
......\............\ZFLog.cpp
......\............\ZFLog.h
......\............\ZWater.cpp
......\............\ZWater.h
......\06.NormalMap
......\............\BasicFrame.dsp
......\............\BasicFrame.dsw
......\............\BasicFrame.exe
......\............\NormalMap.cpp
......\07.Hierarchy
......\............\BasicFrame.dsp
......\............\BasicFrame.dsw
......\............\BasicFrame.exe
......\............\Hierarchy.cpp
......\08.KeyFrameAni
......\..............\Animate.cpp
......\..............\BasicFrame.dsp
......\..............\BasicFrame.dsw
......\..............\BasicFrame.exe
......\09.Skinning
......\...........\BasicFrame.dsp
......\...........\BasicFrame.dsw
......\...........\BasicFrame.exe
......\...........\lake.bmp
......\...........\Skinning.cpp
......\03.LightMap
......\...........\BasicFrame.dsp
......\...........\BasicFrame.dsw
......\...........\BasicFrame.exe
......\...........\LightMap.cpp
......\...........\spotlite.bmp
......\04.Billboard
......\............\BasicFrame.dsp
......\............\BasicFrame.dsw
......\............\BasicFrame.exe
......\............\define.h
......\............\main.cpp
......\............\tree01S.dds
......\............\tree02S.dds
......\............\tree35S.dds
......\............\ZCamera.cpp
......\............\ZCamera.h
......\............\ZFLog.cpp
......\............\ZFLog.h
......\............\ZWater.cpp
......\............\ZWater.h
......\06.NormalMap
......\............\BasicFrame.dsp
......\............\BasicFrame.dsw
......\............\BasicFrame.exe
......\............\NormalMap.cpp
......\07.Hierarchy
......\............\BasicFrame.dsp
......\............\BasicFrame.dsw
......\............\BasicFrame.exe
......\............\Hierarchy.cpp
......\08.KeyFrameAni
......\..............\Animate.cpp
......\..............\BasicFrame.dsp
......\..............\BasicFrame.dsw
......\..............\BasicFrame.exe
......\09.Skinning
......\...........\BasicFrame.dsp
......\...........\BasicFrame.dsw
......\...........\BasicFrame.exe
......\...........\lake.bmp
......\...........\Skinning.cpp