文件名称:3D_Game_Engine_Programming
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 5.31mb
- 下载次数:
- 0次
- 提 供 者:
- twr****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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3D Game Engine Programming Chapter
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3D Game Engine Programming
..........................\chap_03
..........................\.......\Demo
..........................\.......\....\Demo.dsp
..........................\.......\....\Demo.dsw
..........................\.......\....\main.cpp
..........................\.......\....\main.h
..........................\.......\....\ZFX.h
..........................\.......\....\ZFXRenderDevice.h
..........................\.......\....\ZFXRenderer.h
..........................\.......\ZFXRenderer
..........................\.......\...........\ZFXD3D
..........................\.......\...........\......\dlgChangeDevice.aps
..........................\.......\...........\......\dlgChangeDevice.rc
..........................\.......\...........\......\resource.h
..........................\.......\...........\......\ZFX.h
..........................\.......\...........\......\ZFXD3D.def
..........................\.......\...........\......\ZFXD3D.dsp
..........................\.......\...........\......\ZFXD3D.h
..........................\.......\...........\......\ZFXD3D_enum.cpp
..........................\.......\...........\......\ZFXD3D_init.cpp
..........................\.......\...........\......\ZFXD3D_main.cpp
..........................\.......\...........\ZFXRenderDevice.h
..........................\.......\...........\ZFXRenderer.cpp
..........................\.......\...........\ZFXRenderer.dsp
..........................\.......\...........\ZFXRenderer.dsw
..........................\.......\...........\ZFXRenderer.h
..........................\chap_04
..........................\.......\zfx3d
..........................\.......\.....\zfx3d.dsp
..........................\.......\.....\zfx3d.dsw
..........................\.......\.....\zfx3d.h
..........................\.......\.....\zfx3d.sln
..........................\.......\.....\zfx3d.suo
..........................\.......\.....\zfx3d.vcproj
..........................\.......\.....\zfx3d___Win32_Release
..........................\.......\.....\.....................\zfx3d.lib
..........................\.......\.....\zfxaabb.cpp
..........................\.......\.....\zfxcpu.cpp
..........................\.......\.....\zfxmatrix.cpp
..........................\.......\.....\zfxobb.cpp
..........................\.......\.....\zfxplane.cpp
..........................\.......\.....\zfxpolygon.cpp
..........................\.......\.....\zfxquat.cpp
..........................\.......\.....\zfxray.cpp
..........................\.......\.....\zfxvector.cpp
..........................\chap_05
..........................\.......\ZFXD3D_skinman.cpp
..........................\.......\ZFXD3D_skinman.h
..........................\.......\ZFXRenderDevice.h
..........................\chap_06
..........................\.......\Demo
..........................\.......\....\Demo.dsp
..........................\.......\....\Demo.dsw
..........................\.......\....\main.cpp
..........................\.......\....\main.h
..........................\.......\....\modelle
..........................\.......\....\.......\g3.s3d
..........................\.......\....\.......\leo2.s3d
..........................\.......\....\.......\luchs.s3d
..........................\.......\....\.......\ma3.s3d
..........................\.......\....\s3d.cpp
..........................\.......\....\s3d.h
..........................\.......\....\test.psh
..........................\.......\....\test.vsh
..........................\.......\....\textures
..........................\.......\....\........\leo_turm.bmp
..........................\.......\....\........\marder_s.bmp
..........................\.......\....\........\tarn.bmp
..........................\.......\....\........\track.bmp
..........................\.......\....\ZFX.h
..........................\.......\....\zfx3d.h
..........................\.......\....\ZFXRenderDevice.h
..........................\.......\....\ZFXRenderer.h
..........................\.......\ZFXRenderer
..........................\.......\...........\Debug
...............
..........................\chap_03
..........................\.......\Demo
..........................\.......\....\Demo.dsp
..........................\.......\....\Demo.dsw
..........................\.......\....\main.cpp
..........................\.......\....\main.h
..........................\.......\....\ZFX.h
..........................\.......\....\ZFXRenderDevice.h
..........................\.......\....\ZFXRenderer.h
..........................\.......\ZFXRenderer
..........................\.......\...........\ZFXD3D
..........................\.......\...........\......\dlgChangeDevice.aps
..........................\.......\...........\......\dlgChangeDevice.rc
..........................\.......\...........\......\resource.h
..........................\.......\...........\......\ZFX.h
..........................\.......\...........\......\ZFXD3D.def
..........................\.......\...........\......\ZFXD3D.dsp
..........................\.......\...........\......\ZFXD3D.h
..........................\.......\...........\......\ZFXD3D_enum.cpp
..........................\.......\...........\......\ZFXD3D_init.cpp
..........................\.......\...........\......\ZFXD3D_main.cpp
..........................\.......\...........\ZFXRenderDevice.h
..........................\.......\...........\ZFXRenderer.cpp
..........................\.......\...........\ZFXRenderer.dsp
..........................\.......\...........\ZFXRenderer.dsw
..........................\.......\...........\ZFXRenderer.h
..........................\chap_04
..........................\.......\zfx3d
..........................\.......\.....\zfx3d.dsp
..........................\.......\.....\zfx3d.dsw
..........................\.......\.....\zfx3d.h
..........................\.......\.....\zfx3d.sln
..........................\.......\.....\zfx3d.suo
..........................\.......\.....\zfx3d.vcproj
..........................\.......\.....\zfx3d___Win32_Release
..........................\.......\.....\.....................\zfx3d.lib
..........................\.......\.....\zfxaabb.cpp
..........................\.......\.....\zfxcpu.cpp
..........................\.......\.....\zfxmatrix.cpp
..........................\.......\.....\zfxobb.cpp
..........................\.......\.....\zfxplane.cpp
..........................\.......\.....\zfxpolygon.cpp
..........................\.......\.....\zfxquat.cpp
..........................\.......\.....\zfxray.cpp
..........................\.......\.....\zfxvector.cpp
..........................\chap_05
..........................\.......\ZFXD3D_skinman.cpp
..........................\.......\ZFXD3D_skinman.h
..........................\.......\ZFXRenderDevice.h
..........................\chap_06
..........................\.......\Demo
..........................\.......\....\Demo.dsp
..........................\.......\....\Demo.dsw
..........................\.......\....\main.cpp
..........................\.......\....\main.h
..........................\.......\....\modelle
..........................\.......\....\.......\g3.s3d
..........................\.......\....\.......\leo2.s3d
..........................\.......\....\.......\luchs.s3d
..........................\.......\....\.......\ma3.s3d
..........................\.......\....\s3d.cpp
..........................\.......\....\s3d.h
..........................\.......\....\test.psh
..........................\.......\....\test.vsh
..........................\.......\....\textures
..........................\.......\....\........\leo_turm.bmp
..........................\.......\....\........\marder_s.bmp
..........................\.......\....\........\tarn.bmp
..........................\.......\....\........\track.bmp
..........................\.......\....\ZFX.h
..........................\.......\....\zfx3d.h
..........................\.......\....\ZFXRenderDevice.h
..........................\.......\....\ZFXRenderer.h
..........................\.......\ZFXRenderer
..........................\.......\...........\Debug
...............