文件名称:qtsupermli
- 所属分类:
- Linux/Unix编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 135kb
- 下载次数:
- 0次
- 提 供 者:
- k**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
qt版的超级玛利,linux下可以编译运行,对初学qt的有帮助-qt version of Super Mario, linux can be compiled to run on the qt beginner help
(系统自动生成,下载前可以参看下载内容)
下载文件列表
超级玛丽
........\bitmap.h
........\bright.pal
........\darken.pal
........\game.cpp
........\game.h
........\graphics
........\........\Debug
........\........\ghost.bmp
........\........\mushroom.bmp
........\........\player.bmp
........\........\Release
........\........\tile.bmp
........\........\turtle.bmp
........\input.h
........\level
........\.....\level1.dat
........\.....\level2.dat
........\linux
........\.....\bitmap.cpp
........\.....\input.cpp
........\.....\main.cpp
........\.....\Makefile
........\.....\mytime.cpp
........\MapEdit
........\.......\Debug
........\.......\GhostList.cpp
........\.......\GhostList.h
........\.......\MainFrm.cpp
........\.......\MainFrm.h
........\.......\MapEdit.aps
........\.......\MapEdit.clw
........\.......\MapEdit.cpp
........\.......\MapEdit.dsp
........\.......\MapEdit.h
........\.......\MapEdit.rc
........\.......\MapEditDoc.cpp
........\.......\MapEditDoc.h
........\.......\MapEditView.cpp
........\.......\MapEditView.h
........\.......\MapWidthDlg.cpp
........\.......\MapWidthDlg.h
........\.......\ObjectTypeDlg.cpp
........\.......\ObjectTypeDlg.h
........\.......\Release
........\.......\res
........\.......\...\MapEdit.rc2
........\.......\...\tile.bmp
........\.......\...\Toolbar.bmp
........\.......\resource.h
........\.......\StdAfx.cpp
........\.......\StdAfx.h
........\MapEdit.exe
........\Mario.exe
........\mytime.h
........\plane.cpp
........\plane.h
........\sound
........\.....\back1.mid
........\.....\back2.mid
........\sound.h
........\sprite.cpp
........\sprite.h
........\type.h
........\win32
........\.....\Bitmap.cpp
........\.....\Debug
........\.....\Input.cpp
........\.....\Mario.dsp
........\.....\Mario.dsw
........\.....\Mario.rc
........\.....\mytime.cpp
........\.....\Release
........\.....\resource.h
........\.....\Sound.cpp
........\.....\wavread.cpp
........\.....\wavread.h
........\.....\winmain.cpp
........\bitmap.h
........\bright.pal
........\darken.pal
........\game.cpp
........\game.h
........\graphics
........\........\Debug
........\........\ghost.bmp
........\........\mushroom.bmp
........\........\player.bmp
........\........\Release
........\........\tile.bmp
........\........\turtle.bmp
........\input.h
........\level
........\.....\level1.dat
........\.....\level2.dat
........\linux
........\.....\bitmap.cpp
........\.....\input.cpp
........\.....\main.cpp
........\.....\Makefile
........\.....\mytime.cpp
........\MapEdit
........\.......\Debug
........\.......\GhostList.cpp
........\.......\GhostList.h
........\.......\MainFrm.cpp
........\.......\MainFrm.h
........\.......\MapEdit.aps
........\.......\MapEdit.clw
........\.......\MapEdit.cpp
........\.......\MapEdit.dsp
........\.......\MapEdit.h
........\.......\MapEdit.rc
........\.......\MapEditDoc.cpp
........\.......\MapEditDoc.h
........\.......\MapEditView.cpp
........\.......\MapEditView.h
........\.......\MapWidthDlg.cpp
........\.......\MapWidthDlg.h
........\.......\ObjectTypeDlg.cpp
........\.......\ObjectTypeDlg.h
........\.......\Release
........\.......\res
........\.......\...\MapEdit.rc2
........\.......\...\tile.bmp
........\.......\...\Toolbar.bmp
........\.......\resource.h
........\.......\StdAfx.cpp
........\.......\StdAfx.h
........\MapEdit.exe
........\Mario.exe
........\mytime.h
........\plane.cpp
........\plane.h
........\sound
........\.....\back1.mid
........\.....\back2.mid
........\sound.h
........\sprite.cpp
........\sprite.h
........\type.h
........\win32
........\.....\Bitmap.cpp
........\.....\Debug
........\.....\Input.cpp
........\.....\Mario.dsp
........\.....\Mario.dsw
........\.....\Mario.rc
........\.....\mytime.cpp
........\.....\Release
........\.....\resource.h
........\.....\Sound.cpp
........\.....\wavread.cpp
........\.....\wavread.h
........\.....\winmain.cpp