文件名称:paopaotangzc

  • 所属分类:
  • GDI/图象编程
  • 资源属性:
  • [Java] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 232kb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 张*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

两人玩的对战游戏,游戏者使用自己的设备控制他们的人物(坦克)。游戏者一直在移动,目的是炸死对方时同时让自己生存。对于Tank来说,这些障碍包括边界,墙,和炸弹(泡泡)。Tank走过的地方可以留下炸弹,炸弹会在一定的时间内爆炸,一旦对手被炸弹炸到,对手就输了,游戏结束!-The two play against the game, players use their own equipment in control of their characters (tanks). In the mobile games have been the purpose of killing each other at the same time to allow their survival. For Tank, these obstacles include borders, walls, and bombs (bubble). Tank can leave the past where the bomb, bombs will be exploded within a certain period of time, once the opponent was the bomb, opponents on the lose, the game is over!
(系统自动生成,下载前可以参看下载内容)

下载文件列表

200381519667

............\17

............\..\bin

............\..\...\17.jad

............\..\...\MANIFEST.MF

............\..\classes

............\..\.......\BadSprite.class

............\..\.......\Bomb.class

............\..\.......\Client.class

............\..\.......\GameMIDlet.class

............\..\.......\MyGameWithColliCanvas.class

............\..\.......\MyGameWithSpriteRotateCanvas.class

............\..\.......\MyGameWithSpriteRotateCanvas2.class

............\..\.......\MyGameWithSpriteRotateCanvas3.class

............\..\.......\MyGameWithTiledLayerCanvas.class

............\..\.......\MyGameWithTiledLayerCanvas.jad

............\..\.......\Sender.class

............\..\.......\Server.class

............\..\.......\TankCanFireSprite.class

............\..\.......\TankSprite.class

............\..\.......\TankSprite2.class

............\..\lib

............\..\project.properties

............\..\res







............\..\...\pic











............\..\...\...\strick.png

............\..\...\...\tank.png

............\..\...\...\tank2.png

............\..\...\...\tank3.png





............\..\...\tank1.png

............\..\src

............\..\...\Bomb.java

............\..\...\Client.java

............\..\...\GameMIDlet.java

............\..\...\MyGameWithTiledLayerCanvas.java

............\..\...\Sender.java

............\..\...\Server.java

............\..\tmpclasses

............\..\..........\BadSprite.class

............\..\..........\Bomb.class

............\..\..........\Client.class

............\..\..........\GameMIDlet.class

............\..\..........\MyGameWithColliCanvas.class

............\..\..........\MyGameWithSpriteRotateCanvas.class

............\..\..........\MyGameWithSpriteRotateCanvas2.class

............\..\..........\MyGameWithSpriteRotateCanvas3.class

............\..\..........\MyGameWithTiledLayerCanvas.class

............\..\..........\Sender.class

............\..\..........\Server.class

............\..\..........\TankCanFireSprite.class

............\..\..........\TankSprite.class

............\..\..........\TankSprite2.class

............\..\tmplib

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