文件名称:3DGame_Engine_Programming_Code_Tantanoid
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.9mb
- 下载次数:
- 0次
- 提 供 者:
- 利*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
我最佩服的3D游戏服务器入门源代码,不过那本书我找不到了.
不过你可以找到有非常价值的代码-I most admired entry 3D game server source code, but I can not find that book. However you can find a very valuable source
不过你可以找到有非常价值的代码-I most admired entry 3D game server source code, but I can not find that book. However you can find a very valuable source
相关搜索: 3DGame_Engine_Programming_Code_Tantanoid
游戏
服务器
3DGame_Engine_Programming
服务器
3d
game
Engine
programming
co
游戏
服务器
3DGame_Engine_Programming
服务器
3d
game
Engine
programming
co
(系统自动生成,下载前可以参看下载内容)
下载文件列表
chap_03
.......\Demo
.......\....\Demo.dsp
.......\....\Demo.dsw
.......\....\main.cpp
.......\....\main.h
.......\....\ZFX.h
.......\....\ZFXRenderDevice.h
.......\....\ZFXRenderer.h
.......\ZFXRenderer
.......\...........\ZFXD3D
.......\...........\......\dlgChangeDevice.aps
.......\...........\......\dlgChangeDevice.rc
.......\...........\......\resource.h
.......\...........\......\ZFX.h
.......\...........\......\ZFXD3D.def
.......\...........\......\ZFXD3D.dsp
.......\...........\......\ZFXD3D.h
.......\...........\......\ZFXD3D_enum.cpp
.......\...........\......\ZFXD3D_init.cpp
.......\...........\......\ZFXD3D_main.cpp
.......\...........\ZFXRenderDevice.h
.......\...........\ZFXRenderer.cpp
.......\...........\ZFXRenderer.dsp
.......\...........\ZFXRenderer.dsw
.......\...........\ZFXRenderer.h
chap_04
.......\zfx3d
.......\.....\zfx3d.dsp
.......\.....\zfx3d.dsw
.......\.....\zfx3d.h
.......\.....\zfx3d.sln
.......\.....\zfx3d.suo
.......\.....\zfx3d.vcproj
.......\.....\zfx3d___Win32_Release
.......\.....\.....................\zfx3d.lib
.......\.....\zfxaabb.cpp
.......\.....\zfxcpu.cpp
.......\.....\zfxmatrix.cpp
.......\.....\zfxobb.cpp
.......\.....\zfxplane.cpp
.......\.....\zfxpolygon.cpp
.......\.....\zfxquat.cpp
.......\.....\zfxray.cpp
.......\.....\zfxvector.cpp
chap_05
.......\ZFXD3D_skinman.cpp
.......\ZFXD3D_skinman.h
.......\ZFXRenderDevice.h
chap_06
.......\Demo
.......\....\Demo.dsp
.......\....\Demo.dsw
.......\....\main.cpp
.......\....\main.h
.......\....\modelle
.......\....\.......\g3.s3d
.......\....\.......\leo2.s3d
.......\....\.......\luchs.s3d
.......\....\.......\ma3.s3d
.......\....\s3d.cpp
.......\....\s3d.h
.......\....\test.psh
.......\....\test.vsh
.......\....\textures
.......\....\........\leo_turm.bmp
.......\....\........\marder_s.bmp
.......\....\........\tarn.bmp
.......\....\........\track.bmp
.......\....\ZFX.h
.......\....\zfx3d.h
.......\....\ZFXRenderDevice.h
.......\....\ZFXRenderer.h
.......\ZFXRenderer
.......\...........\Debug
.......\...........\zfx3d.h
.......\...........\ZFXD3D
.......\...........\......\Debug
.......\...........\......\dlgChangeDevice.aps
.......\...........\......\dlgChangeDevice.rc
.......\...........\......\resource.h
.......\...........\......\ZFX.h
.......\...........\......\ZFXD3D.def
.......\...........\......\ZFXD3D.dsp
.......\...........\......\ZFXD3D.h
.......\...........\......\ZFXD3D.plg
.......\...........\......\ZFXD3D_enum.cpp
.......\...........\......\ZFXD3D_init.cpp
.......\...........\......\ZFXD3D_main.cpp
.......\...........\......\ZFXD3D_misc.cpp
.......\Demo
.......\....\Demo.dsp
.......\....\Demo.dsw
.......\....\main.cpp
.......\....\main.h
.......\....\ZFX.h
.......\....\ZFXRenderDevice.h
.......\....\ZFXRenderer.h
.......\ZFXRenderer
.......\...........\ZFXD3D
.......\...........\......\dlgChangeDevice.aps
.......\...........\......\dlgChangeDevice.rc
.......\...........\......\resource.h
.......\...........\......\ZFX.h
.......\...........\......\ZFXD3D.def
.......\...........\......\ZFXD3D.dsp
.......\...........\......\ZFXD3D.h
.......\...........\......\ZFXD3D_enum.cpp
.......\...........\......\ZFXD3D_init.cpp
.......\...........\......\ZFXD3D_main.cpp
.......\...........\ZFXRenderDevice.h
.......\...........\ZFXRenderer.cpp
.......\...........\ZFXRenderer.dsp
.......\...........\ZFXRenderer.dsw
.......\...........\ZFXRenderer.h
chap_04
.......\zfx3d
.......\.....\zfx3d.dsp
.......\.....\zfx3d.dsw
.......\.....\zfx3d.h
.......\.....\zfx3d.sln
.......\.....\zfx3d.suo
.......\.....\zfx3d.vcproj
.......\.....\zfx3d___Win32_Release
.......\.....\.....................\zfx3d.lib
.......\.....\zfxaabb.cpp
.......\.....\zfxcpu.cpp
.......\.....\zfxmatrix.cpp
.......\.....\zfxobb.cpp
.......\.....\zfxplane.cpp
.......\.....\zfxpolygon.cpp
.......\.....\zfxquat.cpp
.......\.....\zfxray.cpp
.......\.....\zfxvector.cpp
chap_05
.......\ZFXD3D_skinman.cpp
.......\ZFXD3D_skinman.h
.......\ZFXRenderDevice.h
chap_06
.......\Demo
.......\....\Demo.dsp
.......\....\Demo.dsw
.......\....\main.cpp
.......\....\main.h
.......\....\modelle
.......\....\.......\g3.s3d
.......\....\.......\leo2.s3d
.......\....\.......\luchs.s3d
.......\....\.......\ma3.s3d
.......\....\s3d.cpp
.......\....\s3d.h
.......\....\test.psh
.......\....\test.vsh
.......\....\textures
.......\....\........\leo_turm.bmp
.......\....\........\marder_s.bmp
.......\....\........\tarn.bmp
.......\....\........\track.bmp
.......\....\ZFX.h
.......\....\zfx3d.h
.......\....\ZFXRenderDevice.h
.......\....\ZFXRenderer.h
.......\ZFXRenderer
.......\...........\Debug
.......\...........\zfx3d.h
.......\...........\ZFXD3D
.......\...........\......\Debug
.......\...........\......\dlgChangeDevice.aps
.......\...........\......\dlgChangeDevice.rc
.......\...........\......\resource.h
.......\...........\......\ZFX.h
.......\...........\......\ZFXD3D.def
.......\...........\......\ZFXD3D.dsp
.......\...........\......\ZFXD3D.h
.......\...........\......\ZFXD3D.plg
.......\...........\......\ZFXD3D_enum.cpp
.......\...........\......\ZFXD3D_init.cpp
.......\...........\......\ZFXD3D_main.cpp
.......\...........\......\ZFXD3D_misc.cpp