搜索资源列表
2d
- impactX Game 2D Engine 2D的游戏引擎 本引擎由清风水波独立开发,以开放源代码方式发布,主要包括 GraphEnine.bas xAudio.cls xGraphPool.cls xInput.cls xShow
XInput
- Microsoft DirectX SDK (November 2007)\\Samples\\C++\\XInput
2d
- impactX Game 2D Engine 2D的游戏引擎 本引擎由清风水波独立开发,以开放源代码方式发布,主要包括 GraphEnine.bas xAudio.cls xGraphPool.cls xInput.cls xShow -impactX Game 2D Engine2D the game engine of the engine independently developed by the
XInput
- Microsoft DirectX SDK (November 2007)\Samples\C++\XInput
Frame_03
- 自己开发的3D飞行射击游戏,由DirectX9 + VC8编写-Developed my own 3D flight shooting game, DirectX9+ VC8 prepared from
XInput
- 微软XInput的 一个例子,编译程序时最好和XBox360联机-Microsoft XInput an example of the best and when the compiler online XBox360
xi.source
- Xinput CODE Force Feedback Driver
Joystick
- 一个获取并展示手柄输入信息的例子,同时还涉及如何区分xinput手柄和DirectInput手柄-the joystick sample obtains and displays joystick data
XInput
- MS Xinput for game programming
DxJoystickCtrl
- c# 普通硬件模拟xbox手柄 vjoystick xinput-C# general hardware analog Xbox handle XInput vjoystick
Revive
- Assert.h CompositorBase.cpp CompositorD3D.h CompositorShader.hlsl InputManager.h REV_CAPI.cpp REV_CAPI_GL.cpp Revive.vcxproj.filters TextureD3D.h VertexShader.hlsl Common.cpp CompositorBase.h CompositorGL.cpp Error.h m