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Clipping&Reflections
- 该程序教会你如何利用stencil buffer, clipping和multi-texturing构造图形真实的反射。-Church of the procedures you use stencil buffer, clipping and multi-texturing tectonic graphics true reflection.
ColoreTriangle
- direct3dx Lighting and Texturing.
Background273701022001
- Background Texturing good demo
Background273701022001
- Background Texturing good demo
Clipping&Reflections
- 该程序教会你如何利用stencil buffer, clipping和multi-texturing构造图形真实的反射。-Church of the procedures you use stencil buffer, clipping and multi-texturing tectonic graphics true reflection.
ColoreTriangle
- direct3dx Lighting and Texturing.
SeaAndSky
- 平台:C++ OpenGL 该源码使用OpenGL模拟了天空与大地的效果 可对OpenGL中的纹理贴图的学习起到很好的指导作用-platforms : C source code using the OpenGL OpenGL simulation of the earth and the sky can be the effect on the profile of OpenGL Jimmy map of learning p
classroommaodel
- 这是VRML创建的教室模型源码,里面用到了基本的造型节点和材质贴图的节点,这是虚拟软件或平台的第一步。希望对大家有所帮助。-This is the VRML source code to create the classroom model, which used the basic modeling and texturing Node node, which is a virtual software or platform the
Java3D
- Java3D基础书。基本形状绘制、模型导入、节点操作、行为绑定、材质贴图、渲染等,做一般程序基本够用了。 -Java3D based on the book. Drawing basic shapes, model import, node operations, acts of binding, texturing, rendering and so on, so the basic good enough for the gener
texturing
- this texturing project-this is texturing project
BasicTexturing
- This Document is Basic Texturing in DirectX.
Lesson6
- An example of cube texturing using openGL.
efinger.src
- 这是一个完整的指纹识别程序,它包括了直方图均衡,Gabor滤波图像增强,方向图过滤,纹理细化,特征提取及特征匹配。其中,特征匹配包含了3种匹配方法,另外还附有PPT,非常值得研究。-This is a complete fingerprint recognition program, which includes the histogram equalization, Gabor filter image enhancement, pa
heep
- heep.rar is source code about texturing picture on opengl with visual C-heep.rar is source code about texturing picture on opengl with visual C++
3D
- this is texturing picture on opengl with visual C++ only
aybook.cn_opeigdprogrma0630
- OpenGL编程指南第六版 ,英文电子书pdf格式-he OpenGL? Programming Guide, Sixth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.0.
A_3D_RPG_E153777212003
- A 3D RPG Engine This is the first half of an OpenGL RPG. It contains most of the graphics processing code, and also walking and also tile-based collision detection. There is suppost for complex quadratic objects (spher
Texturing
- Texturing and Modeling A Procedural Approach 很好的关于纹理映射的书PDF格式-Texturing and Modeling A Procedural Approach
texturing
- This an application of texturing in opengl. By using the visual basic c++ environment, you have to deliberately to understand the coding and the usage. so that you can manipulate it like a magic. however, some of the inc
texturing
- A opengl program for texturing.