搜索资源列表
GAEM
- 一个完全的j2me斜视角地图的rpg游戏,非常值得学习的-a complete J2ME squint map rpg games, worth learning Oh
GAEM
- 一个完全的j2me斜视角地图的rpg游戏,非常值得学习的-a complete J2ME squint map rpg games, worth learning Oh
desolo
- Java游戏中斜视角编辑器及引擎源代码,这个有点太专业,但如果你从事J2me流编程的话,绝对是很实用的东西,写游戏经常用的一个引擎代码。-Java games squint editor and engine source code, this is a bit too professional, but if you are in J2me flow programming, then it is absolutely very pr
my_program_CS
- 合成孔径雷达成像处理中的一种常用算法,距离多普勒算法- range Doppler algorithm
Squintmodeofstudy
- 斜视模式下星载雷达RD成像算法的研究,对雷达研究者有用!-Squint mode satellite radar imaging RD algorithm of the study,It is help for the people that study radar
imagingforlargesquint
- 这篇文章是通过改进的RD算法对大斜视角SAR进行仿真,通过仿真验证这种改进的算法是可行的。对研究雷达的人有帮助!-This article is simulation for large squint SAR by improving the RD algorithm.The result is demonstrated the improved algorithm is feasible。 It is useful for the p
NFS
- 用于斜视聚束式SAR成像的非线性频率变标算法,有完整数学模型。-Nonlinear Frequency Scaling Algorithm for High Squint Spotlight SAR Data Processing
squint_sar
- Matlab程序,长点目标斜视SAR仿真。校正距离走动,未校正距离弯曲,距离-多普勒算法。-Matlab program, long-point target squint SAR simulation. The correction distance walking, uncorrected distance bending, distance- Doppler algorithm.
Isometric-engine
- 斜视角图形引擎的设计 这是讲述斜视角图形引擎的设计原理 目录 1.视角的选择和坐标变换 2.地表的数据组织及滚屏 3.动态地表的实现 4.物体的绘制及遮挡运算 5.复杂的精灵控制 6.让场景更生动 7.深入了解物体精灵 8.精灵的影子处理-Squint angle graphics engine design is about the design principles of the obliqu
decjam124
- 单、双基SAR大斜视Matlab成像算法程序。- High Squint Imaging Alogrithm of SAR
SAR2
- 斜视SAR成像算法,在斜视角较小时可行,大家不妨一试。-squint SAR imaging algorithm which is applicable when squint angle is small.
test2012_6_19_model
- 斜视SAR的回波建模,三维模型,适合各种环境。-Echo modeling, 3D model squint SAR, suitable for a variety of environments.
Echo_BiSAR
- 一般模式的机载双基地合成孔径雷达回波数据产生,收发平台具有不同的速度与方向,均工作在斜视模式-General pattern of airborne bistatic synthetic aperture radar echo data generated transceiver platform has a different speed and direction, are working in the squint mode
RDA_single_point_imaging
- 对机载SAR系统点目标进行模拟仿真,利用RD算法分别对零斜视角、小斜视角、大斜视角进行成像。-This experiment is for point target simulation of SAR system, and we use RD algorithm to achieve point target imaging, respectively, zero oblique angle, a small oblique angl
RDA_point
- RD算法实现,包括低斜视角和大斜视角(SRC方式2、SRC方式3)两种情况,系统固有参数见《Digital Processing of SAR Data》一书。-RD Algorithms implementation, including low squint case and high squint case.Parameters refer to 《Digital Processing of SAR Data》.
RD_XIESHI
- 斜视合成孔径成像仿真,包括回波模拟,脉冲压缩-Squint SAR imaging simulation
DBS_multi_point_targets
- 此程序为多点DBS仿真程序,通过设置航线初始距离和初始扫描角来模拟不同斜视角下DBS成像的结果 包含回波产生程序和DBS成像行程序-This program is multi-DBS simulation program, by setting the initial distance routes and the initial results of the scan angle to simulate the different s
04_02_15
- squint eye detection
RD_SAR_large_squint
- 大斜视条带合成孔径雷达仿真程序,包括回波仿真(Large squint synthetic aperture radar simulation program, including echo simulation)
wk10
- 波数域算法又称为距离徙动算法(Range Migration Algorithm,RMA)或-算法,由Cafforio等提出。该算法分析距离处理后信号的二维频谱,通过二维频域匹配滤波进行相位补偿,在完成方位聚焦的同时完全校正距离徙动。由于其中的Stolt变换能克服SAR信号中距离徙动和SRC对斜距的依赖,因此波数域算法是一种理想的成像算法,尤其在处理大斜视角和长合成孔径的SAR数据时。但Stolt变换需要插值,降低了处理效率并引入额外的