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Chapter25 (Cartoon Rendering)
- 卡通渲染的程序示例-cartoon rendering procedures Example
Rendering Plugin
- Rendering Plugin
Fly3D
- 《Realtime Rendering》的随书源代码,包含完整的3D引擎的源代码,及使用文档
render
- Render .NET is an 3D Photorealistic Rendering Library - REYES(RenderMan),Ray / Photon Tracing Architecture - Complex Models such Quadrics / Patches / Mesh... - Primitive / Displacement(True) / Surface / LightSource / Vol
Chapter25 (Cartoon Rendering)
- 卡通渲染的程序示例-cartoon rendering procedures Example
图形学画图程序
- 计算机图形学 图形绘制包括分形 纹理映射 真实感图象-Computer Graphics Rendering including fractal texture mapping photorealistic image
openrm-devel-1.5.2-3.tar
- 2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate r
OpenGLTutorial
- OPENGL入门的好举例.建立MFC的消息体系和OPENGL状态机的联系方式,OPENGL的渲染,立体几何中的数学模型等内容.可以花点时间入门和学习.其实3DMAX就是这些东西.注意,这是表面渲染,不是实心的物体的仿真!其需要有限元法等工具进行模拟.气体模拟等用的粒子系统以后提供-entry OpenGL good example. News of the establishment of MFC and OpenGL system l
VOLVISS.ZIP
- 欧洲一个学生写的作业,关于光线追踪体绘制的程序,很强-European students write an operation on ray tracing Volume Rendering procedures and strong!
DXCapture
- Using directshow to capture the webcam wideo and rendering in real-time-Using directshow to capture the webcam wid eo and rendering in real-time
invrend.tar
- 很好用的体绘制算法程序,可以展现优美的图形算法。-good use of volume rendering algorithm procedures, able to display the beautiful graphics algorithm.
vr
- 用c实现的一个简单的volume rendering algorithm.-c achieved with a simple volume rendering algorithm.
draw_project(LJ)
- 1. 根据csv文件数据内容绘图。csv文件内容包括:图形类型(横线,竖线,横半圆弧,竖半圆弧),长度(线长度,半圆半径)。根据csv文件中提供的数据,在dialog中绘制出相应的图形。如果要绘制的图形超出dialog的 x轴边界,则从x=0,y不变的坐标开始绘制该图形;如果超出了y轴边界,则从x不变,y=0坐标开始绘制。-1. According csv document mapping data elements. Csv file
real-time.rendering.tricks.and.techniques.in.direc
- [英文游戏编程图书全集].real-time.rendering.tricks.and.techniques.in.directx.rar -[English game programming book The Collected Works]. Real-time.rendering.tricks.and.techniques.in.directx.rar
GPU-rendering
- 通过对中国水墨画特点的深入观察分析,调查当前非真实感图形学 技术发展以及深入了解了当前图形处理硬件的相关知识后,本论文提出 了利用可编程图形处理硬件将三维模型实时转换为水墨画效果非真实感 图形的渲染方法,并做了多种水墨风格的研究以及泼墨动画和关键帧动 画的研究。 -Chinese ink painting through observation of the characteristics of in-depth a
terrain-rendering
- 使用OpenGL进行地形的绘制,可以在程序外部自行修改样貌,并在程序中进行渲染-Terrain using OpenGL for rendering, you can modify the external appearance of the procedures and process for rendering
Real-time.Rendering.Tricks.and.Techniques.in.Dire
- Real-time.Rendering.Tricks.and.Techniques.in.DirectX is a book for gme programming and introduice the notion of direct X for rendering
3D-rendering
- ray casting 算法实现三维体绘制-ray casting algorithm for three-dimensional volume rendering
4D-Volume-Rendering
- 4D Volume Rendering cuda 光线投射算法-4D Volume Rendering ray casting
DirectX video rendering sample
- directx 11 rendering dll