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- 该程序是算法分析与设计中的棋盘覆盖算法,C++环境下编写
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- 该程序是算法分析与设计中的棋盘覆盖算法,C++环境下编写-The procedure is Algorithm Analysis and Design of chessboard covering algorithm, C++ Environment to prepare
qipanfugai
- 小弟今天上传几个程序想和大家交流一下,我十分想和大家学习点东西.棋盘覆盖-From today, a few procedures boy would like to exchange, I very much would like to learn something. Chessboard coverage
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- 动态显示期盼覆盖的顺序,随即选择起始位置。用不同的颜色表示-Dynamic display look forward to covering the order, then choose the starting position. With different colors
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- 算法分析之棋盘覆盖问题(上机作业) c#图形界面-Algorithm analysis covering the board
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- 棋盘覆盖,能够实现不重复比赛排序问题,快速完成比赛表-Board cover, can be achieved not repeat game scheduling, game table quickly
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- 棋盘覆盖 有一特殊格和若干骨型 在规定区域用其他骨型将区域填满 而特殊格位置固定-Board covered with a special type of bone cell and a number of areas in the provision of regional use of other types of bone cells fill the position of special fixed
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- 棋盘覆盖问题,有图形显示,可手动输入棋盘大小及多余点的位置-Board covering problem, a graphic display, you can manually enter the board size and location of extra points
qipanfugai
- 使用MFC实现棋盘覆盖的演示,基本控件结合算法-Use MFC to cover the demonstration board, combined with the basic control algorithm
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- 棋盘覆盖的算法实现,主要使用递归,二分法实现,对算法的学习很有帮助-The chessboard coverage algorithm mainly use recursive dichotomy achieve, helpful learning algorithm
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- 通过输入行数与坐标,输出棋盘的覆盖的相关的可行性的解。-By entering the number of lines and the coordinate output chessboard coverage related to the feasibility of the solution.
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- 实现算法书上的棋盘覆盖 史蒂那挺好你让他电饭锅发红包的反弹人头狗根深蒂固公司的人三国杀帝国时代的算法鬼斧神工而是高僧(chess board cdf dfsgdgwe fd dsfr rever rewfer erwvrv erv.)