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SDK_D3DM_WINDOWSMOBILE5_POCKETPC_ARMV4I_FIXED_2.00
- Direct3D Mobile SDK 需要PowerVR支持的平台-The PowerVR Direct3D Mobile SDK provides a set of documentation, source code and utilities that help developers create applications using the Direct3D Mobile graphics library on PowerVR
EDID
- edid protocol for hdmi
powervr-2.01.21-7
- 顶顶大名的powervr,SGX驱动源码。-powervr hardware drivers.
AppFlow-8
- This sample demonstrates how to create an OpenGL ES 1.1 and 2.0 compatible project. When running on PowerVR MBX platforms (e.g., iPod Touch, 1st generation iPhone, iPhone 3G), the sample draws using OpenGL ES 1.1 when ru
1-Coverflow
- 使用powervr SDK的簡單的coverflow-Using a simple coverflow powervr SDK
ChameleonMan
- POWERVR OpenGL SDK的 3D demo-POWERVR OpenGL SDK for 3D demo
FilmTV
- POWERVR OpenGL ES SDK 的 3d demo FilmTV-POWERVR OpenGL ES SDK for 3d demo FilmTV
PhantomMask
- powervr OpenGL ES SDK的3D demo phantomMask-powervr OpenGL ES SDK for 3D demo phantomMask
Shaders
- POWERVR OpenGL ES SDK的3D demo shaders,展示了著色器可以實現的效果-POWERVR OpenGL ES SDK for 3D demo shaders, shader shows the effect can be achieved
ChameleonMan
- POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
Coverflow
- POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
FilmTV
- POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
Fractal
- POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
Navigation3D
- POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
PhantomMask
- POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
Shaders
- POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
Skybox2
- POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
Water
- POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
POWERVR-SGX.OpenGL-ES-2.0
- POWERVR SGX.OpenGL ES 2.0 Application Development Recommendations.1.8f.External.pdf
PowerVR-Effect-File-Ref-1.6
- PowerVR Effect File PFX.Reference.1.6f.External.pdf