搜索资源列表
ogl_frame_buffer_object
- 使用最新的opengl扩展fbo编写的程序,该扩展提供了替代pbuffer的功能,使MRT的实现更加方便。使用vc6和ogl2.0编写。-use the latest expansion FBO opengl prepared by the procedures, the extension provides alternative pbuffer function, the MRT achieve more convenient. U
ogl_offscreen_rendering_1
- 使用ogl和vc6开发的基于pbuffer扩展的离屏渲染程序,用于实现MRT渲染效果。-use and development based vc6 pbuffer extended from screen rendering procedures for the realization of MRT rendering.
rtotex
- It is a simple project which creates a render-to-texture-enabled pbuffer, and a texture object related to it. When rendering, the pbuffer is made the current context, and two wire tori are rendered into it. The window is
simple_float_pbuffer
- 这是一个opengl离屏渲染的一个很好的程序,介绍了pbuffer的配置和使用,可以进行较高精度的浮点运算。
pBuffer.rar
- 使用opengles的pBuffer方式在windows mobile平台上画图的例子
ogl_frame_buffer_object
- 使用最新的opengl扩展fbo编写的程序,该扩展提供了替代pbuffer的功能,使MRT的实现更加方便。使用vc6和ogl2.0编写。-use the latest expansion FBO opengl prepared by the procedures, the extension provides alternative pbuffer function, the MRT achieve more convenient. U
ogl_offscreen_rendering_1
- 使用ogl和vc6开发的基于pbuffer扩展的离屏渲染程序,用于实现MRT渲染效果。-use and development based vc6 pbuffer extended from screen rendering procedures for the realization of MRT rendering.
rtotex
- It is a simple project which creates a render-to-texture-enabled pbuffer, and a texture object related to it. When rendering, the pbuffer is made the current context, and two wire tori are rendered into it. The window is
simple_float_pbuffer
- 这是一个opengl离屏渲染的一个很好的程序,介绍了pbuffer的配置和使用,可以进行较高精度的浮点运算。-This is an off-screen rendering opengl a good procedure, introduced pbuffer the configuration and use, can be a high floating point accuracy.
AudioGrabber
- Add the ISampleGrabberCB to the main class of your app: TForm1 = class(TForm, ISampleGrabberCB) You have to create the following in your main class: Private FSampleGrabber : IBaseFilter m_SampleGrabber: ISa
divxecode
- 编解码器的xvid静态库的c++封装 编码: m_vdo_enc->Encode(pBuffer) // 这里pBuffer是BGR24的320x240的数据 编码如果成功,就会自动调用PostEncHandler函数,就可以得到编码后的结果 解码: m_vdo_dec->Decode(xvid, xvid_len) // 传入的存有xvid数据的buffer和长度 解码成功后,会自动调用Po
AV_SDK_2.7.4.60
- int GetImage(int number, unsigned char** buffer, unsigned long* psize, IMAGE_RESOLUTION resolution, float zoom, int dx, int dy) Returns camera image in jpeg format. Note that for zoom = 1 the returned image size is d
Tren
- 魔兽游戏里踢人 我们HOOK Send函数。如果我们和某个玩家私聊,假设输入7720668,那么肯定可以在pBuffer中搜索到这个字符串,然后我们关闭相应的socket即可实现T人了。(这里也说明了:只有主机才可以T人。因为通过伪造TCP、SYN、ACK数据包来实现,几乎不可能) -World of Warcraft game kicking us HOOK Send function. If we whisper a pla
Tsimmple_floah
- 此源代码,是一个opengl离屏渲染的一个非常好的程序源码,介绍了了pbuffer的配置与使用,能进行较高精度的浮点运算。 -The source code, is an opengl rendering off-screen, a very good program source code, describes the configuration and use of the pbuffer, and capable of hi
qglpixelbuffer
- The QGLPixelBuffer class encapsulates an OpenGL pbuffer for Linux.
WindowSurface
- copy pbuffer content with texload and blit.
glue
- \file glx_pbuffer.c Implementation of pbuffer related functions.