搜索资源列表
OSGMFC
- osg与mfc的结合,即再mfc中如何调用osg引擎。-OSG with the combination, then how mfc call OSG engine.
loadingprogress
- 该程序功能:在用OSG的osgDB读取文件时,显示读取文件的进度信息。-the program functions : using OSG osgDB read the paper, read documents show the progress of information.
Delaunay
- OSG生成Delaunay三角网,平台是0SG1.2-OSG generated Delaunay triangulation, the platform is 0SG1.2
OpenSceneGraph-2.4.0
- OSG仿真开发包2.4最新版源代码,OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统。 -OSG simulation Development Kit 2.4 the latest version
VirtualPlanetBuilder0.9.5
- 基于OSG的编辑器,OSG是基于OPENGL的三维引擎,对于实现编辑器有用-OSG-based editor, OSG is based on three-dimensional OPENGL engine, useful for achieving Editor
OpenSceneGraph-2.4.0
- osg2.0源代码,版本更新可到osg官方网站下载-osg2.0 source code, version update to the official website of OSG Download
osgdelaunay
- 如何使用osg来对三维点进行delaunay三角化,以及详细注释-How to use the OSG to points on the three-dimensional delaunay triangulation, as well as the detailed notes
osgtexture3D
- osg三维纹理贴图例程,详细说明了三维纹理的使用方法。-OSG three-dimensional texture mapping routines, described in detail the use of three-dimensional texture.
OSG_Wizard_2005
- 这个是一个开发osg的很好的工程建立向导,免去了初始化工程的步骤,有兴趣的朋友可以下载一下,在vc2005中很好用的 -This is a development of OSG s good works to establish Wizard, which eliminates the step initialization works, interested friends can download, in the well-us
OpenSceneGraph-2.8.0
- OSG2.8版本源代码及开发包,附带大量示例程序,使用VS 2005以上版本可以直接编译。-OSG2.8 version of the source code and development kit
osg
- 基于OSG的使用VC++开发的一个小游戏,非常有利于OSG的学习-It s a small game using VC++ based on OSG. It s very ussful for studying OSG.
OpenSceneGraph-2.3.4
- 最新的OSG稳定版本。使用VC或VS平台编译,生成EXE文件后直接安装-The latest stable version of OSG. VS platform using VC or compile, directly generated EXE file to install
OSG
- 仿真开发包2·4最新版源代码,OpenSceneGraph是一款高性能的3D图形开发库·广泛应用在可视化仿真·游戏-Simulation Development Kit 2.4 the latest version of the source code, OpenSceneGraph is a high-performance 3D graphics development library widely used in visual s
OpenSceneGraph-2.8.2
- Source code of OSG. The OpenSceneGraph is a fast high level method of generating 3D computer graphics. As such it has a large number of powerful concepts embodied in its nodes, all of which deserve some descr iption.
OSG-Dragger
- osg dragger 的使用方法简单介绍,里面有例子可以 参考-osg dragger use way sample sinple can look
OpenSceneGraph-2.9.7
- OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的 C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及 FreeBSD操作系统。 OpenSceneGraph从03年开始,在中国得到广泛的应用与发展,这里集中了一些OSG开发者以及OSG的典型案例和为初学者所
OpenSceneGraph-2.9.11
- osg的安装及例子,从官网上下载的,功能齐全-osg installation and examples for download from the official website, fully functional
osg-water-reflect
- 用osg 写的实现水面映射的程序,可以在水面上实现倒影。-Implementation of the water with osg write mapping program, you can achieve on the water reflection.
OSG
- 基于OpenSceneGraph 的类似CS的漫游器,osg,Manipulator~-A camera Manipulator of OpenSceneGraph similar with CS interaction~
OSG-Editor
- 基于MFC的一个简易OSG编辑器 功能不算很完善 但对于学习OSG UI编程有很大帮助 ,另外它支持红蓝立体模式 有红蓝眼镜的朋友可以-a OSG Editor with MFC