搜索资源列表
OSG_plane
- OpenSceneGraph是在OpenGL基础上对其进行了封装和改进的图形开发包,采用树型结构来组织和绘制整个场景。最新版本的osg内核集成了GPU管线绘制。本例子是用osg编写的一个基本例子,将osg中的飞机模型载入到场景中显示出来。-OpenSceneGraph is based on OpenGL for its packaging and improved Graphics development kits, using a
flmnware-tutorial-source
- 利用osg开源库实现三维场景渲染已经视图操纵,本教程为学习osg的基础教程,设计到osg基本的场景图构造以及矩阵操纵器的使用-osg revenue for the use of 3D scene rendering View has been manipulated, The Guide to Learning Guide osg basis, osg basic design to the scene graph structure
OSGBasicProgramming
- OSG基础编程实例ppt
OSG_plane
- OpenSceneGraph是在OpenGL基础上对其进行了封装和改进的图形开发包,采用树型结构来组织和绘制整个场景。最新版本的osg内核集成了GPU管线绘制。本例子是用osg编写的一个基本例子,将osg中的飞机模型载入到场景中显示出来。-OpenSceneGraph is based on OpenGL for its packaging and improved Graphics development kits, using a
flmnware-tutorial-source
- 利用osg开源库实现三维场景渲染已经视图操纵,本教程为学习osg的基础教程,设计到osg基本的场景图构造以及矩阵操纵器的使用-osg revenue for the use of 3D scene rendering View has been manipulated, The Guide to Learning Guide osg basis, osg basic design to the scene graph structure
OpenSceneGraph-2.7.5
- 最新osg包,欢迎下载。OpenSceneGraph是在OpenGL基础上对其进行了封装和改进的图形开发包,采用树型结构来组织和绘制整个场景。-OSG latest package, welcome to download. OpenSceneGraph is based on OpenGL for their package and improved graphics development kit, the use of tree
Rain
- 用OSG编写的雨效果的C++源代码,学习OSG的基础程序。-Prepared using OSG rain effects C++ source code, to learn the basis for OSG program.
HOW
- osg三维开放场景渲染基础算法 Holle OSG World-It s a basic funcion of OSG Design.
OSG_BRIDTH_OOFF_LINE
- osg三维开放场景渲染基础算法 线宽的绘制-It s a basic funcion of OSG Design,which can contral the bridth of a line.
osg
- OSG的基础教程,本书可以给 每一个场景图形开发技术的初学者-the basic osc course for learners
NPS_Srcp2Betc
- OSG--海军教程 代码及相关素材!! 设和基础初学OSG的朋友们-OSG- Navy tutorial code and related material! ! OSG set and basic beginner friends
OSG-MFC
- MFC,OSG,基本框架建立一个最基础的,试图窗口是蓝色的,没有其他的功能,,改变了窗体和视图的颜色,-MFC, OSG, to establish a basic fr a mework for the most basic attempt window is blue, no other function, changing the color of forms and views,
OSG程序设计教程
- osg基础 包括基础内容 osg的基本使用方法(this is the osg foundation,which is the introduction of the osg for achieving the 3D program.)
LightSource
- OSG应用基础 随书代码 LightSource 灯光控制(OSG application basis with book code)
BlendInput
- osg应用基础 随书源码 多输入控制 BlendInput(OSG application basis with book code)
RateDisplay
- 虚拟现实 应用基础 速度控制 RateDisplay(Virtual reality application base)
BasicGraphics
- osg 基础 随书代码 基础图形控制 basicgraphs(Virtual reality application basicgraphs)
DefModule
- 模块控制 虚拟现实基础 随书源码 defmodule(the virtual reality ,foundation with the source code)
osgTest
- osg基础例子,使用QT Creator编译运行(OSG basic example, using QT Creator compiler run)
OpenSceneGraph3Cookbook
- 《OpenSceneGraph3Cookbook》是一款OSG开发的书籍,书中囊括了各方面的OSG基础开发,也结合了一部分Qt的范例。适合入门OSG以及部分参考手册(<OpenSceneGraph3Cookbook> is a book for osg-program, include ui && mouse-keyborad etc)