搜索资源列表
my_joystick
- 这是用VC基于cserialport类的一个关于游戏手柄joystick的编程,可以实现对手柄的按键和摇杆的捕捉和控制。-This is based on VC cserialport kind of a handle on the game joystick programming can be realized by the butt rocker button and the capture and control.
joystick1130
- 关于游戏手柄的驱动编程,采用C语言,能用于一般的USB接口的游戏手柄,可生成TXT文件,描述游戏手柄当前状态-handle on the game-driven programming using C language, it can be used for general USB Joystick games, TXT documents can be generated to describe the current state o
KeyMapper
- DirectInput编程源代码,可以将鼠标、键盘和JoyStick按键进行映射,出就是重新定义各键的功能
怎样对游戏手柄编程的例子joystick
- 怎样对游戏手柄编程的例子-how to handle game programming examples
怎样对游戏手柄编程的例子joystick
- 怎样对游戏手柄编程的例子-how to handle game programming examples
JoystickIn
- 是用DirctextX编程中经常用到的关于游戏杆操作的类,它封装了关于游戏杆操作的信息.在3D游戏中经常用到.-DirctextX programming is often used in the operation of joysticks category, Packaging it on the joysticks operating information. 3 in D game frequently used.
my_joystick
- 这是用VC基于cserialport类的一个关于游戏手柄joystick的编程,可以实现对手柄的按键和摇杆的捕捉和控制。-This is based on VC cserialport kind of a handle on the game joystick programming can be realized by the butt rocker button and the capture and control.
joystick1130
- 关于游戏手柄的驱动编程,采用C语言,能用于一般的USB接口的游戏手柄,可生成TXT文件,描述游戏手柄当前状态-handle on the game-driven programming using C language, it can be used for general USB Joystick games, TXT documents can be generated to describe the current state o
BindingsJoystick
- 这是一个苹果机上的游戏杆编程源程序,有需要的可以看一下-This is a joystick on the Mac programming source code, there is a need to look at the can
robot
- 游戏杆在机器人虚拟示教系统中的应用编程,呵呵,值得大家参考-Joystick in the virtual robot teaching system-Application Programming, huh, huh, it is worth your reference
KeyMapper
- DirectInput编程源代码,可以将鼠标、键盘和JoyStick按键进行映射,出就是重新定义各键的功能-DirectInput programming source code, can be a mouse, keyboard and Joystick button to map out the key is to redefine the function of
VisualCPP
- 写的很不错,里面的游戏引擎不错,编程思想也不错,包括游戏引擎的创建,游戏杆的编程,子画面及外观动画,┣━━━★ 声音和音乐,AI(人工智能),闪屏,演示模式,高分记录,滚动背景等-Writing is very good, there' s a good game engine, programming is also a good idea, including the game engine creation, joys
JoystickDemo
- DirctX Input游戏控制杆程序 希望对在做游戏开发的朋友有用,可以开发Ps手柄、游戏控制杆类的游戏-DirctX Input lever procedures games want to play in the development of useful friends can handle the development of Ps, the game kind of game joystick
JoyStick
- 游戏手柄的接口程序,通过directX获取手柄的按键变化。-Gamestick the interface program through access to handle directX change the keys.
joystick
- 游戏手柄编程,能够根据自己的需要设置参数,控制对象朝预定的目标前进-Gamestick programming, according to their own needs to set parameters to control the object towards the goal target
CBuilder-JoyStick
- 在CBuilder中如何控制游戏手柄,对手柄编程-How to control the game in the CBuilder handle, to handle programming
JoyStick
- 一个利用windows32 API编程实现的游戏杆控制程序,并且使用UDP发送控制信息的示例程序-One advantage of the joystick windows32 API programming control program, and use UDP to send control information sample programs
Joystick
- 利用directinput 进行手柄的编程 为directx sdk里的例程 -joystick programming using directinput functions. It is the example in the directx SDK.
joystick-src
- c#编写的控制joystic的程序,其中有joystic接口库应有(The program written by c# to control Joystic)
joystick
- 当时做工业控制时写的一段c++与matlab混合编程的简单的双手柄读取代码 包括了最简单的坐标返回,需要其他功能时可以自己添加,(a simple Cpp-matlab joystick control program.)