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  1. jiggle-0.0.18

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  2. 物理运动模拟的代码.. Collisions are done with impulses. Constraints are done with impulses. Resting contact is treated as a constraint, implemented by doing an inelastic collision. Joints are also done using constraints/im
  3. 所属分类:游戏引擎

    • 发布日期:2024-12-24
    • 文件大小:573kb
    • 提供者:

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