搜索资源列表
glOrtho
- OpenGL开发正射投影示,控制台程序,接口函数glOthor()-OpenGL development are overhead projectors show, console procedures, interface function glOthor ()
tymatrix
- 将投影变换矩阵存储到一个一维数组中,与函数glFrustum,glOrtho,gluPerspective的相应参数相同,并比较当前投影矩阵和用所设计的函数所得结果。在屏幕上输出两个矩阵并进行比较。可使用glGetFloatv(GL_PROJECTION_MATRIX, ...)获得当前投影矩阵。-projection matrix storage to a one-dimensional arrays, and functions g
OpenGL编程指南示例(光照、旋转、平移)
- 本源码是有关OpenGL编程指南第六版书本的的示例,详细介绍了一些常用函数的用法,包括:glTranslatef,glVertex,glOrtho,glView
glOrtho
- OpenGL开发正射投影示,控制台程序,接口函数glOthor()-OpenGL development are overhead projectors show, console procedures, interface function glOthor ()
tymatrix
- 将投影变换矩阵存储到一个一维数组中,与函数glFrustum,glOrtho,gluPerspective的相应参数相同,并比较当前投影矩阵和用所设计的函数所得结果。在屏幕上输出两个矩阵并进行比较。可使用glGetFloatv(GL_PROJECTION_MATRIX, ...)获得当前投影矩阵。-projection matrix storage to a one-dimensional arrays, and functions g
erweiguancha
- 建立二维投影(以glOrtho函数)实例工程,通过修改参数,验证二维窗口到视口影射关系,以及裁剪效果,包括点裁剪、线裁剪、面裁剪和字体裁剪等效果。-The establishment of two-dimensional projection (to glOrtho function) examples of works by modifying the parameters of two-dimensional window to v
Torus
- Torus Display a static picture of a torus and the coordinate system axes. Instead of using a primitive GL function (such as glOrtho or glFrustum) to set the viewing volume, it instead uses gluPerspective. gluPer