搜索资源列表
flare
- 这是OPENGL和VC++制作的场景,其中导入了3D模型数据(数据已经转换为\".H\"的C语言形式.-This is OpenGL and VC produced scenes three of them into the D model data (data have been replaced. " H "in the form of C language.
FLARE
- 在地面上不同位置漫游,当你看到光源时候产生彩色光晕
3DLensFlareWithOcclusionTesting
- 3D Lens Flare With Occlusion Testing Learn how to do lens flares by extending a glCamera class. If you look at a lens flare you will notice that they all share one thing in common. They all seem to move through the c
MyFlare
- 一个Flare的实现,光耀效果应用很多,如太阳光晕,烛光,闪光灯等等。其原理都类似,关键是材质和模型的选取。
OpenGL_FLARE
- 本程序是基于vc的opengl编程,有很好的参考价值。 -this program is based on the opengl vc programming, a good reference value.
flare
- 这是OPENGL和VC++制作的场景,其中导入了3D模型数据(数据已经转换为".H"的C语言形式.-This is OpenGL and VC produced scenes three of them into the D model data (data have been replaced. " H "in the form of C language.
MyFlare
- 本实例介绍光晕效果的模拟技术(光晕数据结构、绘制)-example of the effect on the outcome of the surgery simulation technology (glow discharge data structure, mapping)
guangyun
- 利用纹理贴图制作的太阳光晕的效果,同时考虑了遮挡算法,对于学习opengl中的纹理,光照等相关知识的人有很大的帮助-The use of texture mapping produced by the solar flare effect, taking the block algorithm, for learning opengl in texture, light and other related knowledge has a
gyzhizuo
- 制作太阳光晕的非常好的例子,同时考虑了遮挡算法,对于学习opengl中有关光照,纹理贴图等知识有帮助-Solar flare produced a very good example, taking a block algorithm, for learning opengl related to light, texture mapping, such as knowledge has helped
FLARE
- 在地面上不同位置漫游,当你看到光源时候产生彩色光晕-Different locations on the ground roaming, when you see the light source color produced when Halo
FLARE1
- 在地面上不同位置漫游,当你看到光源时候产生彩色光晕-Different locations on the ground roaming, when you see the light source color produced when Halo
flare_manyou
- 地面漫游,看到光源产生光晕。包括视锥体裁减,字体显示,广告牌,摄像机漫游等技术。-Ground-based roaming, see the light generated halo. Including the reduction cone, font display, billboards, cameras roaming technology.
3DLensFlareWithOcclusionTesting
- 3D Lens Flare With Occlusion Testing Learn how to do lens flares by extending a glCamera class. If you look at a lens flare you will notice that they all share one thing in common. They all seem to move through the c
LensFlare
- 光晕的简单实现,是在XNA下写的,做的不好,还望指正。-Halo simple realization is under XNA wrote, do not look correct me.
MyFlare
- 一个Flare的实现,光耀效果应用很多,如太阳光晕,烛光,闪光灯等等。其原理都类似,关键是材质和模型的选取。-The realization of a Flare, Guangyao effect of the application of many, such as solar flare, candle light, flash and so on. Its principles are similar, the key is th
Nehe(41-48)
- Nehe的OpenGL教程配套源代码,学习OpenGL不可缺少的东东。-Nehe s OpenGL tutorials supporting source code, learning OpenGL Dongdong indispensable.
prefuse.flare-alpha-20090124
- 用于flash/flex的 as3的 2D图形图像图表的动态生成-Flare is a collection of Actionscr ipt 3 classes for building a wide variety of interactive visualizations. For example, flare can be used to build basic charts, complex animations, netwo
LensFlareEffect
- Lens Flare Effects. This source code is for DarkGDK users. It s a nice effect that does not require shaders. It requires only some images.
flare
- unity3d 粒子系统产生 火的 效果-unity3d flare
prefuse-Flare-369c89a
- Flare is an Actionscr ipt library for creating visualizations that run in the Adobe Flash Player. From basic charts and graphs to complex interactive graphics, the toolkit supports data management, visual encoding, anima