搜索资源列表
dxf-VideoTest
- 视频捕获程序源代码,基于DXSDK,具有通用性,兼容XP,2-video capture source code, based on DXSDK can be used, and is compatible with XP, Gazettal
DX_MVPlayer
- 用DXShow实现的多媒体播放器 可以处理多种类型的多媒体文件,编译的时候需要安装DXSDK开发包-DXShow using the multimedia player can handle many types of multimedia files, compile time required to install DXSDK Development Kit
Direct3DRM
- The problem with the IID_s is solved ! File-Structure: ~~~~~~~~~~~~~~~ DirectDraw.pas = DDraw.h + DVP.h (+ MultiMon.h) Direct3D.pas = D3D.h + D3DTypes.h + D3DCaps.h + D3DVec.inl + DXFile.h Direct3DRM.pas = D
DirectPlay
- The problem with the IID_s is solved ! File-Structure: ~~~~~~~~~~~~~~~ DirectDraw.pas = DDraw.h + DVP.h (+ MultiMon.h) Direct3D.pas = D3D.h + D3DTypes.h + D3DCaps.h + D3DVec.inl + DXFile.h Direct3DRM.pas = D
DirectInput
- The problem with the IID_s is solved ! File-Structure: ~~~~~~~~~~~~~~~ DirectDraw.pas = DDraw.h + DVP.h (+ MultiMon.h) Direct3D.pas = D3D.h + D3DTypes.h + D3DCaps.h + D3DVec.inl + DXFile.h Direct3DRM.pas = D
DXCommon
- The problem with the IID_s is solved ! File-Structure: ~~~~~~~~~~~~~~~ DirectDraw.pas = DDraw.h + DVP.h (+ MultiMon.h) Direct3D.pas = D3D.h + D3DTypes.h + D3DCaps.h + D3DVec.inl + DXFile.h Direct3DRM.pas = D
Water
- 水面实时渲染,使用FFT和Wave方程来生成水面波动,要求显卡必须支持SM3.0和VTF(Geforce6以上) 使用2005.8的DXSDK编译
Fluid
- 实时2D流体动力学模拟,需要显卡支持SM2.0,使用2005.8的DXSDK编译
Billboard
- 3D场景中做平面游戏雏形。有中文注释,本人通过dxsdk例程修改而来,hua55@126.com
CaptureSound
- 使用微软的DXSDK用于声音的截获和回放,同时可以支持VS2003和VS2005也可以支持VC++6.0
dx1
- dx 阴影映射程序 需要dxsdk开发环境
dx2
- dx Direct3D prt程序 需要dxsdk支持
DXSDK_Mar09
- DirectX SDK
dxf-VideoTest
- 视频捕获程序源代码,基于DXSDK,具有通用性,兼容XP,2-video capture source code, based on DXSDK can be used, and is compatible with XP, Gazettal
DX_MVPlayer
- 用DXShow实现的多媒体播放器 可以处理多种类型的多媒体文件,编译的时候需要安装DXSDK开发包-DXShow using the multimedia player can handle many types of multimedia files, compile time required to install DXSDK Development Kit
Direct3DRM
- The problem with the IID_s is solved ! File-Structure: ~~~~~~~~~~~~~~~ DirectDraw.pas = DDraw.h + DVP.h (+ MultiMon.h) Direct3D.pas = D3D.h + D3DTypes.h + D3DCaps.h + D3DVec.inl + DXFile.h Direct3DRM.pas = D
DXSDK
- 3D模型文件读取控件,可读取任意的3D模型文件,进行旋转、缩放-3D model file to read controls, can read arbitrary 3D model of a document for rotation, scaling
fangkuai_DXSDK_Aug09_dx9
- 简单的DX9shader程序,供新手学习,环境VS2008,09年8月DXSDK以上。-A simple DX9 shader program for newbies, need VS2008 and Aug09DXSDK.
BaseClasses
- DXSDK批生成的四个库文件,有没有用我也不好说。-DXSDK batch files generated by the four libraries, there is no use I am not sure.
dxsdk
- This .zip contains some headers & libraries from dx sdk