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全局光照环境中的逆向绘制
- 提出一种恢复场景中所有物体的反射特性的方法.对漫反射、各向同性反射和各向异性反射纹理 面的纹理恢复也作了深入研究 高光和阴影的影响也能基本去除.-A scene restore all objects, the reflective properties of the method. The diffuse reflectance, isotropic and anisotropic reflex reflector surface
LMSJ技术
- 使学生掌握凸多面体的Roberts消隐法,掌握三维图形的深度缓存算法消隐技术,了解多边形区域的排序算法和列表优先算法的消隐技术。掌握利用简单光反射模型进行三维图形的明暗处理。了解整体光照模型、光透射模、光线跟踪算法,了解物体间的漫反射-enable students to master the convex polygon Roberts blanking France, grasp the depth of 3D graphics a
mgdemo-1.6.0.tar
- 飞漫公司的minigui的1.6.8收费增值版本的demon等示例程序,绝对好用-fly diffuse the MiniGUI the 1.6.8 version of the value-added charges such as sample program demon absolutely useful!
minigui-res-1.6.tar
- 飞漫公司的minigui1.6.8收费增值版本的资源文件,绝对好用-fly diffuse the charges minigui1.6.8 version of the value-added resources, absolutely useful!
pareng
- We have our classes ready, time to start writing the actual code. Point primitives are not much different from the other primitive types available (triangle strips, lists, etc.). We can still choose what vertex shad
BasicTriangle
- 该程序是基本三角形面的绘制,程序BasicTriangle.exe用来说明Direct3D图形渲染的基本方法,运行后,按下\"R\"键,将绘制一个三角形面.该三角形面内部的像素颜色根据顶点颜色进行漫反射,因此是一个颜色渐变的三角形面.-the program is a basic triangular surface mapping, procedures used to describe BasicTriangle.exe Direc
pbr
- The goal of this project is to explore the idea of point-based radiosity, which is a shooting radiosity technique suggested by Mark Harris at UNC. The primary idea is that features available in graphics hardware ca
638_project
- 非真实感绘制的例子 The goal of this project is to explore the idea of point-based radiosity, which is a shooting radiosity technique suggested by Mark Harris at UNC. The primary idea is that features available in graphics
pbox
- picturebox有的属性基本上都有,扩展的图形方法有: DrawBezier DrawRoundRect DrawCurve DrawPie DrawPolygon DrawCircle DrawLine GetRGB 扩展的图像处理方法主要有: GetPictureData ShowPicture Invert GrayScale Exposal HistGramEqualize LogCalc ExpCalc Cle
hafuman13526
- 着是一个关于哈夫漫算法的c++程序 如果有兴趣 请下载-with Hough is a diffuse algorithm on the c procedures If interested please download
vp_color_table
- This sample uses geometry representations to create an alternate representation of the esprit model that uses a separate color array and allows the selection of which color array to use at run time. The color tracking is
用D3D模拟地月系
一、建立空窗体
新建一个工程,添加引用,并导入名称空间。
加入一个设备对象变量:
private Microsoft.DirectX.Direct3D.Device device = null;
添加初始化图形函数,并在这里面对设备对象进行实例化:
VB超全图像处理
- picturebox有的属性基本上都有,扩展的图形方法有: DrawBezier DrawRoundRect DrawCurve DrawPie DrawPolygon DrawCircle DrawLine GetRGB 扩展的图像处理方法主要有: GetPictureData ShowPicture Invert GrayScale Exposal HistGramEqualize LogCalc ExpCalc ClearIsol
simpleraytracer_v1_0
- 用VC++实现光线最综算法,考虑了光的漫反射和光的镜面反射-With VC++ Realize the light most mechanized algorithm, consider a light diffuse reflectance and specular reflection of light
2.2
- opengl光照与材质之材质 环境光 漫反射光 镜面反射光-opengl light and texture of the material ambient light diffuse reflectance optical mirror reflected light
ZBuffer
- 光线跟踪算法实现,VC2005下编写的MFC程序。本程序实现高光、镜面反射、漫反射和折射效果。-Ray-tracing algorithm, VC2005 prepared MFC procedures. This procedure to achieve high light, specular reflection, diffuse reflection and refraction effects.
opengl_project
- 一个关于ambient light ,diffuse light, and specular light, and depth cueing , and trangulation 的project, 编译已通过!! 比较经典的一个关于图形的project!欢迎大家下载学习,里面还有MACH BAND和 opengl 的一些其他问题-this projects includes the effect of ambient light ,
Diffuse.m
- Creates the diffuse noise for a set of microphones in a closed room with various powers based on the positions of the microphones.
Diffuse
- 物质扩散算法是推荐算法的一种,是解决信息过载的有效工具-mass diffuse
Baysian
- A simple application of bayesian method in diffuse prior model.
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