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d3dUtility
- good resource void DynamicAxisAlignedBox::setBoxData(const Ogre::AxisAlignedBox &box)
3dgame(dx9)src
- 3D游戏程序设计入门(DirectX 9.0)l另附代码-Introduction to 3D game programming (DirectX 9.0) l separate code
D3D9Init
- Demonstrates how to initialize Direct3D, how to use the book s fr a meworkfunctions, and how to clear the screen to black. Note that the Direct3Dinitialization code is in the d3dUtility.h/.cpp files- fr a meworkfunctions
DirectX9.03DGameDevelopmentProgrammingsourcecodePa
- 经典C++ \D3D 游戏编程书籍《DirectX 9.0 3D Game Development Programming》 中的实例代码-Classic C++ \ D3D game programming books, " DirectX 9.0 3D Game Development Programming" in the instance of the code