搜索资源列表
Realtime_Shadow
- Shadows for terrains, by jfk of csp. On language Blitz3D.
super_marks
- This race, remake with ZX Spectrum. Source - Blitz3D.
rrv_car
- This my example for making a racing play on Blitz3D language.-This my example for making a racing play on Blitz3D language.
AutoRally
- Language - Blitz3D Excellent example AI for making a racing. Much type-writers on route.
Scramble
- Racing game with choice of amount of circles and auto. Language - Blitz3D.
Blitzs
- Some high school game project