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基于VC++远程视频监控系统
- 程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\\Program Files\\Microsoft DirectX 9.0 SDK \\Samples\\C++\\DirectSho
player
- 网络会议视频同步播放!程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\\Program Files\\Microsoft DirectX 9.0SDK\\Samples\\C++\\
2007112823496931
- 网络视频监控系统!程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\\Program Files\\Microsoft DirectX 9.0 SDK \\Samples\\C++\\
jiank
- 程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\\Program Files\\Microsoft DirectX 9.0 SDK \\Samples\\C++\\DirectSho
BaseClasses
- 提供了VC.net环境下的DirectShow的BaseCla
BaseClasses
- Advance Animation with DircectX 示例程序-Advance Animation with DircectX sample program
BaseClasses
- Advance Animation with DircectX 示例程序-Advance Animation with DircectX sample program
基于VC++远程视频监控系统
- 程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\Program Files\Microsoft DirectX 9.0 SDK \Samples\C++\DirectShow\Bas
player
- 网络会议视频同步播放!程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\Program Files\Microsoft DirectX 9.0SDK\Samples\C++\Direc
2007112823496931
- 网络视频监控系统!程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\Program Files\Microsoft DirectX 9.0 SDK \Samples\C++\Direc
jiank
- 程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\Program Files\Microsoft DirectX 9.0 SDK \Samples\C++\DirectShow\Bas
BaseClasses
- 提供了VC.net环境下的DirectShow的BaseCla-Provided under the DirectShow environment VC.net the BaseCla
BaseClasses
- 类天正的自定义实体:墙体,ARX二次开发时候使用。包括实体,和橡皮条。可以自动连接墙线-Class Tianzheng custom entities: the wall, ARX secondary development when used. Including entities, and rubber articles. Can automatically connect the wall line
mplayerc_src
- Media Player Classic 源代码,vs2008编译环境-Media Player Classic source code To compile you need: * TortoiseSVN Download * Microsoft Visual C++ 2008 SP1 Download * Microsoft® Windows® Software Development Kit Upd
DirectShow_BaseClasses
- 每次重新安装Windows SDK,都需要手动编译Directshow的基类BaseClasses。这两个库文件是基于Windows SDK for Windows Server 2003 R2编译的,分别是Debug版本(strmbasd.lib)和Retail版本(strmbase.lib),可直接放在lib路径上,为新手节省配置环境的时间。-Each re-install Windows SDK, the compiler nee
cast2src
- this is a sample game engine. source code. cast engine 2.
SDK4565464778
- 基于VC++远程视频监控系统,程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\Program Files\Microsoft DirectX 9.0 SDK \Samples\C++
BaseClasses.zip
- DirectShow Baseclasses borrect build version for VS2005 vc8, VS2008 vc9 no error no warning,DirectShow Baseclasses borrect build version for VS2005 vc8, VS2008 vc9 no error no warning
BaseClasses
- DXSDK批生成的四个库文件,有没有用我也不好说。-DXSDK batch files generated by the four libraries, there is no use I am not sure.
BaseClasses
- DS编译要编译这个的,单独取出来上传了-Compiler to compile the DS, separate upload taken out ..........