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Antialiasing_cube
- 在vc++环境下绘制反走样的线框型立方体,可以实现立方体的放缩。-in vc + + environment mapping Antialiasing type of wirefr a me cube, the cube can be achieved Zooming.
Antialiasing
- OpenGL三维图形系统开发与实例-OpenGL 3-D graphics system development and examples
VDraw
- 一些画直线的算法,包括反走样直线-linear algorithms, including linear Antialiasing
test antialiasing
- 一个简易的反走样线段绘制程序,给出了一个通用的wu象素解决方案。程序启动后,在窗口上任一点点击一下,然后分别用钩选反走样和不钩选可以绘制直线,可以看见反走样的效果。-a simple line drawing anti-aliasing procedures, is a common wu pixel solution. After commencement, 1:00 office window click, and then usi
Antialiasing_cube
- 在vc++环境下绘制反走样的线框型立方体,可以实现立方体的放缩。-in vc++ environment mapping Antialiasing type of wirefr a me cube, the cube can be achieved Zooming.
AntiAliasingWithTransparency
- NVIDIA Direct3D透明反锯齿演示C++源代码,需要Geforce7系列以上显卡。-NVIDIA Direct3D transparent antialiasing demo C source code, Geforce7 series needs more graphics.
AntiAliasingWithPostProcessing
- NVIDIA反锯齿效果处理演示源代码 包括透明反锯齿模式。 需要硬件支持DX8.1的显卡-NVIDIA aliased effects processing demo source code, including transparency antialiasing mode. Burn needs hardware graphics support
Glow
- NVIDIA公司 Glow(泛光)效果的源代码,支持反锯齿 需要硬件支持DirectX 8的显卡-NVIDIA Glow (Pan)- The effect of source code, antialiasing support needed hardware support DirectX 8 cards
KangJuCihuoyanxiaoguo
- 全屏抗锯齿和景深效果演示 花了一个下午,写了个实用的演示.演示如何实现全屏抗锯齿和景深效果. A键 - 开始全屏抗锯齿 D键 - 开始景深效果 UP键 - 增加摄相机的焦距 N键 - 不要任何效果 DOWN键 - 减小摄相机的焦距 -full screen antialiasing and depth of field effects demo spend an afternoon, write
Antialiasing
- 直线的走样现象是很严重的,现在的反走样算法也个有不同,这个采用的空间混色原理的算法比较简单,也容易实现.-Linear aliasing phenomenon is very serious, and now the anti-aliasing algorithm also has different months, the adoption of the principle of space blending algorithm is
antialias_src
- Antialiasing Wu Algorithm
OpenGL-Package
- 利用MFC开发的OpenGL开发包,展示了Antialiasing、Gouraud 、Texture mapping 、Texture lighting 、 Texture transparency 的开发-MFC developed using OpenGL development kit, demonstrated Antialiasing, Gouraud, Texture mapping, Texture lighting,
AntiAliasing
- 越来越多的人愿意用GDI+绘制矢量图来完成UI的设计,原因是可以用到无锯齿、渐变、梯度、混合、透明等等各种图像效果。不过,通常大家遇到一些问题,本文和程序代码改善缩略图质量、无缝显示和锯齿消除的矢量图GDI+绘制。从而实现高质量的图像效果。-More and more people willing to GDI+ Draw vector to complete the design of UI, because you can use
SmartFlash
- smartflash ,delphi vcl组件 ,可以实现透明flash窗体-SmartFlash is a VCL with additional features in Macromedia Flash ActiveX. SmartFlash support real trasparency of the flash and antialiasing effect in the flash fr a me. Also yo
antipoly
- 如下面的一个在RGBA模式下的多边形反走样例子: 显示一个黄色的填充反走样二十面体-Such as the following one in RGBA mode of the polygon antialiasing example: a yellow-filled anti-aliasing Icosahedron
AntiAliasing
- 图像的反锯齿,基于GDI+与传统的反锯齿-Anti-aliased images, based on GDI+ and the traditional anti-aliasing
AntiAliasing
- 直线, B样条曲线, 椭圆, 椭圆弧, 圆角矩形的反走样算法.-Straight line, B-spline curve, ellipse, elliptical arc, rounded rectangle of anti-aliasing algorithm.
opengl_programming_source_code_to_achieve_Antialia
- opengl程序设计实现Antialiasing源码opengl programming source code to achieve Antialiasing-opengl programming to achieve Antialiasing source opengl programming source code to achieve Antialiasing
Antialiasing
- opengl 多边形反走样,由于计算机生成的图形是由离散点组成的数字化图像,因而生成的图形必然与真实景物之间存在一定误差。这种误差表现为图形上的直线或光滑的曲线呈现锯齿状、彩色花纹失去原有的形态和色彩、细小物体在画面上得不到反映等等。这种锯齿就叫做走样。-opengl polygon Antialiasing