搜索资源列表
Alpha
- 3种alpha混合的源码-three kinds of mixed alpha source
Alpha
- 绘制以立方体,对其进行纹理后进行Alpha混合
alpha
- 这是用Directx9编写的,实现了各种Alpha混合的例子。
Alpha
- 3种alpha混合的源码-three kinds of mixed alpha source
OpenGL_Alpha
- 一个OpenGL的Alpha例子 好多初学者都有Alpha混合错误的问题 看看这个例子吧,也许会有帮助的.-a lot of examples of the Alpha Alpha beginners have mixed the wrong question look at the example, there may be help.
VMR-9
- SDK中典型的VMR9应用例子。其中BitmapMix实现位图叠加,Ticker实 现字符叠加,Blender实现多个视频流的Alpha混合。-SDK VMR9 typical application example. BitmapMix which Bitmap superposition Ticker achieve superposition of characters, Blender achieve multiple vi
dx9_alpha_blending_material
- 基于材质的alpha混合,提供于directx初学者-based on material from the alpha blending, in DirectX beginners
雪花效果
- 用GDI实现的雪花效果。采用的技术是alpha混合,透明。编译工具是VC++。-using GDI achieved snowflake effect. The technology is the alpha blending, and transparency. Compiler tool is the VC.
AlphaBlending
- 对两幅图像进行逼真的alpha混合,可以用于一些特效中。-two images of simulated alpha blending, can be used for some magic.
PhotoEffect
- 可以做各种图像特效的DLL(含代码)。包括:Alpha混合,高斯模糊、灰度,-can do all kinds of image effects DLL (including code). Including : Alpha mixed Gaussian fuzzy, gray, etc.
FreeImage392
- 一个自由、开源的图形库--FreeImage支持位图构件―例如调色板和数据位―的便易访问;将位图从一种位深度转换到另一种位深度;当有多幅位图页―例如TIFF―时访问位图的不同页;基本的位图处理,如旋转、翻转(flipping)和重采样,或点操作,如亮度和对比度调整;Alpha混合与合成(Compositing and blending);FreeImage不支持:高级图象处理操作,如回卷(Convolution)和变换(Transfor
OGL_motionblur
- 运动模糊(Motion Blur)效果演示 运动模糊是一种常见的运动效果处理手法, 由于眼睛的视觉暂留现象,会在视觉上形成一个拖影效果. 在OpenGL中利用渲染到纹理技术, 依次不时间序列里面的连续若干帧的图象,依次渲染到纹理里面, 然后在alpha混合呈现在屏幕上面,就形成了motion blur效果.-Motion Blur (Motion Blur) Motion Blur effects demo is a co
AlphaBlend_src
- GDI+ Alpha 混合颜色编程实例 程序是用C#编写的,有详细的注解-GDI programming examples of mixed colors procedures using C# is prepared in a detailed explanation
AlphaBlendFade
- 介绍在Alpha混合过程中实现渐进退色效果的程序及其源代码-Introduced in the Alpha course to achieve the mixed effect of gradual bleaching process and its source code
AlphaBlend
- 使用DirectX的alpha混合 在VC环境下开发-DirectX mixed use of alpha in the development of VC environment
dx9_alpha_blending_texture
- 基于directx9的Alpha混合纹理-Directx9 of Alpha-based mixed-texture
Alpha
- 绘制以立方体,对其进行纹理后进行Alpha混合-Rendering to the cube, its texture mixed after Alpha
alpha
- 这是用Directx9编写的,实现了各种Alpha混合的例子。-This is prepared using directx9 to achieve a variety of mixed Alpha example.
PixelForce20318711192006
- 像素光影跟踪示例:支持128位Z缓冲,深度测试/排序、Alpha混合、环境光、材质、图像过滤、反锯齿等等!加载TestCube.txt文件然后渲染看看,效果非常漂亮! [VB源码]-Tracking pixel lighting example: support 128-bit Z buffer, depth test/Sort, Alpha blending, ambient light, texture, image filteri
alphaBlend
- alpha混合例子,用DirectX9编写,里面包括了3D里面所有的混合类型。-alpha mixed case, with DirectX9 preparation, which includes all of the mixed-type 3D inside.