搜索资源列表
Vega Prime全面教程
- Vega Prime全面教程,领悟最新的仿真编程。
Vega Prime 常见问题集
- Vega Prime常见资源
Vega+prime+基本应用
- This unofficial Vega Prime FAQ Part 1 ( 1 thru 50) is provided by Gordon Tomlinson, I hope you find the information contained with these FAQ's useful and helpful Vega Prime is MultiGen-Paradigm's new premier software env
基于VC 和Vega Prime 联合开发的巡航导弹仿真系统研究
- 基于VC 和Vega Prime 联合开发的巡航导弹仿真系统研究
vp_mfc
- Visual C++与Vega Prime联合编程的方法-Visual C and Vega Prime joint programming method
vp_mirror
- 介绍了Vega prime 中汽车后视镜的制作-introduced Vega prime vehicles produced rearview mirror
vpfx_particle_system
- vp中特效的代码,学习vega prime的好素材-vp code, learning Guerra prime good material
vsgs_paging_service
- VEGA PRIME页面显示代码,支持环境:VP2.0+VC7.1-VEGA PRIME code pages show support environment : VP2.0+ VC7.1
VegaPrime_2[1].0_Web_Samples
- vega Prime 开发的例子程序原代码原码-vega Prime examples of procedures developed by the original source code
vpOGL
- 图形引擎vega Prime 与OpenGL混合编程的二次开发封装的类-Vega Prime graphics engine with OpenGL programming mixed secondary development package type
vsg
- Multigen公司的三维仿真软件VegaPrime2.0 中关于Vega Scene Graph 的例子,Vega Scene Graph是Vega Prime软件的核心-Multigen company
tornado
- vega prime 程序,vp使用中的初级教程中的应用事例 -vega prime procedures, vp in the use of primary Tutorial Application examples
vp_bump_map
- This sample illustrates how to do a DOT3 bump map in Vega Prime. This sample defines the class myApp , which is derived from vpApp, which allows the user to view a simple model of the earth.-This sample illustrates how t
Stereo
- 非常好的立体声声音生成源代码,vega prime就是用的它形成立体声
vp_object_construction
- vega prime demo 用于对flt实体的组成node进行遍历,同时更新node节点的信息及属性-vega prime demo for the composition of flt entity node to traverse, at the same time to update the information nodes and node attributes
vp_postdraw_3d_grid
- 在vega prime三维图形引擎中加入opengl,包括对opengl所绘制实体的位置等属性进行控制-Vega prime in three-dimensional graphics engine to add opengl, including opengl entities by mapping the location of attributes such as control
vp_bump_map
- This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping
vega-prime
- vega prime 2.0常用问题大全 附带VP小程序-vega prime
Vega-Prime
- Vega Prime重要论文 因为做这方面的项目,学长给了参考资料 很不错-Vega Prime Reference
Vega-Prime-Handout
- Vega的中文版应用手册。有详细的例程,适合入门者学习-The Chinese version of the Vega application manual. Detailed routines for beginners to learn