搜索资源列表
Terrian
- 地形渲染代码集锦,包括分形山,大规模渲染LOD算法等
Terrian
- 三维地形迷模拟,采用了分形插值方法,采用了纹理贴图。
Terrian
- 地形渲染代码集锦,包括分形山,大规模渲染LOD算法等 -Collection of terrain rendering code, including fractal mountain, large-scale rendering LOD algorithm
Terrian
- 三维地形迷模拟,采用了分形插值方法,采用了纹理贴图。-Three-dimensional topography simulation fans using the fractal interpolation method, using texture mapping.
ZhangChao
- 读取dem数据,用Opengl画出三维地形,实现漫游。-Read dem data,and use Opengl to render the 3D Terrian.
DEMO_2_RENDER
- 利用vc++以及windows提供的GDI编写的一个小程序,主要实现了三维地形的渲染、平移、缩放、旋转等功能。-This is a simple program using vc++ and windows GDI. Its main functionalities are 3D terrian rendering, panning, zooming, and rotating.
Terrian
- 水的模拟,地形LOD,容积光,OPENGL-Terrain LOD,Water Simulation,Volumetric Light,OpenGL
Snow-without-terrian
- 根据微软提供的示例 分离出来的雪花类,Delphi版本的。包含地形,地形和雪花类是分开的-According to Microsoft' s example of isolated snow class, Delphi versions. Including topography, terrain and snow classes are separated
Snow-and-terrian
- 根据微软提供的示例 分离出来的雪花类,Delphi版本的。不包含地形,地形是没有的,只有雪花-According to Microsoft' s example of isolated snow class, Delphi versions. Does not contain the terrain, the terrain is not only the snow
SkyAndTerrain
- C++实现天空和三维地形的绘制,并且实现了漫游,绘制模式的变换等功能-draw sky and terrian in 3D with C++
terrian
- 完成了osg地形的绘制,添加漫游器功能,实现了地形的实时漫游-Completed osg terrain rendering, add the roaming function, the real-time terrain roaming
dxterrian
- directx加载mesh网络文件实现地形,细化操作-directx load meshs files implement terrian,exmple for orperation
Lod-terrian-rgb--hls-
- c++ opengl实现的降级地形,高度随颜色的变化,可控制视角等-c++ opengl implementation downgrade terrain, with a high degree of color change, viewing angle can be controlled
Terra3D
- This is a great demo shows off how to render a 3D terrian with openGL. As well there shows the water rendering. Easy to understand and you can use the algorithm in your own project.The code is hard to find now
terrian
- osg地形绘制 利用直角坐标值完成了基本的地形绘制,实现了基本的漫游-osg terrain rendering Use Cartesian coordinates completed the basic topographic mapping, to achieve the basic roaming
Terrian
- Direct9地形4贴图融合Shader多流渲染,使用多流通道对地形进行渲染贴图-Direct9 terrain multi-streaming rendering, using multiple circulation way to render terrain map
DEM_hgt
- DEM SRTM3的.hgt文件是1201*1201, signed 16 bits interger的 binary raster文件, Byte Order是Big Endian (Motorala / Network (IEEE)), 由于Signed 16 bits interger取值范围是-32767 to 32767, 其中数据空洞就赋值为-32768. -DEM the .hgt file
terrian-symbol
- 地形图图式符号,可以让大家尽快熟悉地形图制作方法。非常好的资料啊-the terrian symbol,very good.let s study quickly and easily to make a terrian.please download it
J.Fulleabouguer
- 用于布格重力异常改正和地形改正的fortran程序(bouguer gravity correction and terrian correction)