搜索资源列表
OpenSG-1.6.0-StarterGuide
- OpenSG is a scenegraph system for realtime rendering, e.g. for Virtual Reality applications. It is just a library, not a full application. This documentation contains descr iptions of the internal classes and concep
vsgn_user_vsb
- This sample illustrates how to extend the Vega Scenegraph by deriving a custom node, and how to extend the vsb loader infrastructure be able to read and write the newly derived node type. Additionally the sample demonstr
SceneGraph
- direct3d实现的场景图管理,可任意的添加节点
OpenSG-1.6.0-StarterGuide
- OpenSG is a scenegraph system for realtime rendering, e.g. for Virtual Reality applications. It is just a library, not a full application. This documentation contains descr iptions of the internal classes and concep
vsgn_user_vsb
- This sample illustrates how to extend the Vega Scenegraph by deriving a custom node, and how to extend the vsb loader infrastructure be able to read and write the newly derived node type. Additionally the sample demonstr
SceneGraph
- direct3d实现的场景图管理,可任意的添加节点-Direct3D realize the scene graph management, can add arbitrary nodes
as3isolib
- As3isolib是一个开源的Actionscr ipt 3.0等距图书馆,以协助建立等距预测的内容(如游戏和图形)的Flash播放器的平台的目标。 As3isolib包括公用事业,原语和意见。 As3isolib已研制了简单,速度和性能方面考虑,使开发人员能够专注于实际应用,而不必学习复杂的API。该as3isolib是松散的基于场景图的执行情况。-As3isolib is an open-source Actionscr ipt 3
uOttawaDevice
- virtual omni 和 chai3D 的通信数据结构-A basic scenegraph data structure including the shared memory communication between Virtual Omni and Chai3D s virtual device
osgCompute
- osgcompute是用于并行执行代码的抽象基库。 流式处理器。库连接到OpenScenegraph(OSG) 因此,它可以被包括在景观中。它给用户 可以跳到图形处理单元(GPU)进行任何类型的操作 计算结果。然后就可以获得操作过的数据。 到scenegraph进行进一步处理(例如渲染)。(osgCompute is the abstract base library for the execution of code on