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graph2
- 一个用2003.net 中的VC7.0做的一个用phong模型显示圆环的源代码-a 2003.net with the VC7.0 do with a ring Phong model shows that the source code
graph4
- 用2003.net中vc7.0写的一个用PHONG光照模型显示一个鸟的程序-with vc7.0 2003.net were written with a light PHONG model shows that the procedures for a bird
Phong-model
- 图形学,实现了著名的光照模型Phong模型,可以表示反射折射,镜面反射等光学现象
phong
- 大名顶顶的Phong模型(简单光照模型)不用介绍了吧!有兴趣就看看吧- The famous Phong model (simple illumination model) did not need to introduce! Has the interest to have a look
光照
- 描述phong光照系统,采用c++语言实现-described Phong illumination system, using C Language
graph2
- 一个用2003.net 中的VC7.0做的一个用phong模型显示圆环的源代码-a 2003.net with the VC7.0 do with a ring Phong model shows that the source code
experiment5
- 1,画一个三棱锥(或三棱柱)穿透一个立方体,并用Z_buffer算法消隐,其中立方体和三棱锥的各个面用不同的颜色表示 2,用动画实现穿透的全过程并且实现光照 立方体可以旋转运动 三棱锥可一上下穿透 关键词:Z缓冲器算法 Z向深度缓存算法 Z_buffer Phong光照模型 -a painting a three pyramid (or three prism) penetrating a cube. Z_buffer a
c++sphere
- 球体生成,包括光照模型、网格生成等模型。适用于初学者-ball production, including the illumination model, mesh generation, and other models. Apply to beginners
Phong-model
- 图形学,实现了著名的光照模型Phong模型,可以表示反射折射,镜面反射等光学现象-Graphics, to achieve the well-known Phong illumination model model, you can express reflection refraction, specular reflection and other optical phenomena
draw_ball
- 真实感球体和圆环的绘制,初学者学习Phong模型的极好例子。-Realistic ball and circle drawing, beginners learning an excellent example of Phong model.
cgFV
- 一个cg语言的顶点和片断光照参考,是Phong模型的-A cg language vertex and fragment reference light is Phong model
phongball
- 图形学真实感画球的试验 phong模型实现-Realistic graphics painting ball pilot Phong model
Phong
- 用phong model 画小球,可以调节各种参数来显示不同的场景-Phong model by painting the ball, you can adjust various parameters to display the different scenes
My3DConsole03
- 这是一个软件光栅化程序,渲染一个立方体。 实现了:3D转换、反走样、Mip-map、视口裁剪、双线过滤、点光源。采用Phong光照模型。-This is a software rasterization process, rendering a cube. Achieved: 3D conversion, anti-aliasing, Mip-map, Viewport Clip, two-lines filter, point l
4
- opengl 计算机图形学简单算法集合 :图形学,实现了著名的光照模型Phong模型,可以表示反射折射,镜面反射等光学现象-Graphics, to achieve the well-known Phong illumination model model, you can express reflection refraction, specular reflection and other optical phenomena-o
phong
- 我的计算机图形学大作业,实现了phong模型,phong模型参数可调,打开网格文件为.smf,包含了测试的.smf文件,实现了有/无增量式法向插值算法,有详细的实验报告(.pdf),请用vs2008打开工程-My computer graphics major operations to achieve the phong model, phong model parameters adjustable, open the file f
Model
- 用Phong光照明模型显示网格模型(*.smf)。 分别实现不使用/使用增量式法向插值算法,比较两种不同的显示效果 Phong模型中各参数可调,观察它们的作用; 选做:用光线跟踪算法实现简单场景的绘制。该场景由三堵互相垂直的墙和几个球所组成(墙和球表面性质、光源等参数自定)。-With the Phong lighting model shows the grid model (*. smf). Respectively,
3DRenderer
- 自己实现的简单3D渲染器,实现3维模型的消隐、Phong模型等简单光照模型-This is a simple renderer developed by mfc & gdi, which applys Vanishing, phong Model and some other simple illumination models.
Phong-Model
- VC++实现的计算机图形学上的球体的P红模型绘制 喜欢Windows编程和图形学的朋友可以下载-VC++ Phong
Blinn-phong
- 基于phong光照模型的简单光反射模型,用于红外物理中(phong illumination model)