搜索资源列表
osgExample
- OpenSceneGraph Example三维渲染引擎demo-OpenSceneGraph Example三维渲染引擎demo
osgExamples
- openscenegraph 三维渲染引擎编程指南事例源码-openscenegraph examples of three-dimensional rendering engine source Programming Guide
OSG_create-geometry
- OpenSceneGraph三维渲染引擎中用opengl的方法创建几何体,包括具体实现说明和程序代码-OpenSceneGraph rendering engine using three-dimensional way to create geometry opengl, including specific instructions and program code to achieve
Creat-MFC-OSG-interface
- OpenSceneGraph三维渲染引擎在MFC单文档界面下的实现-OpenSceneGraph-D rendering engine MFC single document interface implementation
OSG-install-process
- OpenSceneGraph三维渲染引擎在XP系统上详细的的编译,安装和配置过程,带有图文解释,是学习OSG必备的入门知识-OpenSceneGraph rendering engine in the XP system, three-dimensional detail of the build, installation and configuration process, with a graphic interpretation
main
- 该程序使用三维渲染引擎OpenSceneGraph实现了一个聚光灯的效果-The program uses three-dimensional rendering engine OpenSceneGraph implements a spotlight effect
main
- 该程序使用三维渲染引擎OpenSceneGraph实现了一个经典的渲染到纹理的效果。-The program uses three-dimensional rendering engine OpenSceneGraph implements a classic rendering to texture effects.
main
- 该程序采用三维渲染引擎OpenSceneGraph实现了一个模拟爆炸的效果-The program uses three-dimensional rendering engine OpenSceneGraph implements a simulation of the effect of the explosion
k
- 该程序使用三维渲染引擎OpenSceneGraph实现了一个彩色的粒子效果-The program uses three-dimensional rendering engine OpenSceneGraph implements a colored particle effects
osgcatch
- 该程序使用三维渲染引擎OpenSceneGraph实现了一个接盘子的小游戏-The program uses three-dimensional rendering engine access plate OpenSceneGraph implements a small game
osglight
- 该程序使用三维渲染引擎OpenSceneGraph实现了不同颜色,不同路径的光照与动画效果,是学习osg光照非常好的例子。-The program uses three-dimensional rendering engine OpenSceneGraph to achieve a different color, different paths of light and animation, is a very good exampl
OpenSceneGraph
- OpenSceneGraph三维渲染引擎编程指南 肖鹏对应的源代码-OpenSceneGraph 3D rendering engine programming instruction source code write by xiao Peng
OpenSceneGraphsource
- OpenSceneGraph三维渲染引擎编程指南 SRC-OpenSceneGraph 3D rendering engine programming guide SRC
OpenSceneGraph_YuanMa
- OpenSceneGraph三维渲染引擎设计与实践_源码,<<OpenSceneGraph三维渲染引擎设计与实践>>配套源码-OpenSceneGraph 3D render engine design and practice _ source, < <OpenSceneGraph三维渲染引擎设计与实践> > Supporting source
k
- 该程序使用三维渲染引擎OpenSceneGraph实现了一个彩色的粒子效果-The program uses three-dimensional rendering engine OpenSceneGraph implements a colored particle effects
osglight
- 该程序使用三维渲染引擎OpenSceneGraph实现了不同颜色,不同路径的光照与动画效果,是学习osg光照非常好的例子。-The program uses three-dimensional rendering engine OpenSceneGraph to achieve a different color, different paths of light and animation, is a very good exampl
(Texture-Rectangle)
- OpenSceneGraph三维渲染引擎编程指南源码:(Texture Rectangle)示例.rar-OpenSceneGraph three-dimensional rendering engine Programming Guide Source: (Texture Rectangle) sample rar.
house
- OpenSceneGraph三维渲染引擎设计与实践_源码,画房子的示例-osg 3d engine practice, draw a simple house
OpenSceneGraph三维渲染引擎设计与实践
- OSG开发说明,主要介绍了OSG开发流程以及示例代码。(OSG Development notes, mainly introduces the OSG development process, as well as sample code.)
OpenSceneGraph三维渲染引擎设计与实践
- OpenSceneGraph(OSG)是一个基于工业图形标准OpenGL的高层次图形开发APl接口,一款开放源代码的、具备商业级别渲染能力的实时三维渲染引擎,在国内外均已得到广泛的应用,并且已经有越来越多的虚拟现实行业开发者加入到OSG开发的行列中来。(OpenSceneGraph (OSG) is based on a high level graphics development APl interface graphics sta