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shunzi
- 0年代以来,企业并购之风席卷全球,银行业尤甚,早先的东京银行与三菱银行并购案(1996)。大通银行与化学银行并购案(1996)以及瑞士银行与瑞士联合银行并购案(1997)都曾轰动一时。1998年4月银行并购再掀高潮,先是花旗银行与旅行者集团达成合并协议,组成全球最大的金融服务企业,随后全美排名第五的美洲银行又与排名第三的国民银行合并,与此同时第一银行又与第一芝加哥银行合并而成为全美第五大银行。-0's, the M &
8puzzle
- 8puzzle game by Java This program can automatically solve 8 puzzle games with Manhattan approach and show each step.
shunzi
- 0年代以来,企业并购之风席卷全球,银行业尤甚,早先的东京银行与三菱银行并购案(1996)。大通银行与化学银行并购案(1996)以及瑞士银行与瑞士联合银行并购案(1997)都曾轰动一时。1998年4月银行并购再掀高潮,先是花旗银行与旅行者集团达成合并协议,组成全球最大的金融服务企业,随后全美排名第五的美洲银行又与排名第三的国民银行合并,与此同时第一银行又与第一芝加哥银行合并而成为全美第五大银行。-0's, the M &
8puzzle
- 8puzzle game by Java This program can automatically solve 8 puzzle games with Manhattan approach and show each step.
knn
- knn k近邻算法,可选择欧式距离或者曼哈顿距离-knn k nearest neighbor, Euclidean distance or Manhattan can choose the distance
3133
- pku 3133 Manhattan Wiring 连通性状态压缩DP-pku 3133 Manhattan Wiring connectivity state of compression DP
mobility_generator
- These mobility generator tools are used to generate a rich set of mobility scenarios used to evaluate the protocol performance in Mobile Ad Hoc Network. The tools include the Reference Point Group Mobility(RPGM) mode
EightDigits
- 八数码,启发式,曼哈顿距离,A*算法实现-Eight digital, heuristic, Manhattan distance, A* algorithm
EightPuzzle
- Solve the 8-puzzle problem using A * algorithme. Input: Program reads start state and goal state and heuristic (N or S) from EightPuzzle.INP file.0 representing blank. There are 2 Heuristic: 1. N: Number of
gcl.src.tar
- BOI version of Steiner tree construction, practical and popular for manhattan VLSI routing, generate a Steiner minimum tree for given set of terminals in a layout plane-BOI version of Steiner tree construction, practical
eightpuzzle
- eight puzzle using RBFS and A* search and manhattan distance heuristic function
mobile_traces_rpgm
- 适用于ns2仿真的移动trace生成工具(C环境)-These mobility generator tools are used to generate a rich set of mobility scenarios used to evaluate the protocol performance in Mobile Ad Hoc Network. The tools include the Reference Point
MonteCarlo-ppt-sample
- 蒙特卡罗(Monte Carlo)方法,又称计算机随机模拟方法,是一种基于"随机数"的计算方法。这一方法源于美国在第二次世界大战研制原子弹的曼哈顿计划。该计划的主持人之一数学家冯诺伊曼用驰名世界的赌城-摩纳哥的Monte Carlo来命名这种方法。-Monte Carlo (Monte Carlo) methods, also known as computer-generated random simulation method is
8puzzle
- 8 puzzle是西人喜欢玩的一个小游戏,这段小程序用四种人工智能算法来实现这个小游戏。 首先是A*查找,包括Nilsson’s sequence score;Tiles Out of Place;Manhattan Distance;另外还有一种算法是air distance-8 puzzle a foreigner like to play a little game, this small program with four
Manhattan_skylines
- 最高效的实现了整型数据间的Manhattan skylines问题-Achieve the most efficient integer data problem between the Manhattan skylines
DistanceTransform
- 距离变换,用chamfer方法,实现栅格距离变换、曼哈顿距离变换和棋盘距离变换-Distance transform method with a chamfer distance transform of Grid, Manhattan distance and the chessboard distance transform transformation
Manhattan
- 在 VLSI 设计中,多点互连是物理设计阶段的关键问题之一,而互连的点数等于 2 或大于 2 分别对应于 Manhattan 空间上有障碍时的最短路径问题和最小 Steiner 树问题,显然前者是后者的基础.连接图是研究最短路径 问题的有效工具,已有的典型连接图包括基于轨迹的GC 和GT 以及基于自由区的GF 和GG.工作包括3个方面:设计并分析了在各种连接图上实现动态的点对之间的最短路径查询算法 分析了在各个连接图上构造 3-
Manhattan_distance.py
- The compute of Manhattan Distance
manhattan.tar
- TCL scr ipt for simulation of wireless nodes with Manhattan mobility for 22 nodes. You need and additional file(a mobility scenerio file in this case) for success output.
Manhattan-loop-genetic-algorithm
- Manhattan回路—遗传算法求解,用遗传算法解哈密顿回路的c++ -Manhattan loop genetic algorithm