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Land3
- roam地形算法实现,非常赞~ This engine is based on Roam Binary triangle tree technology. Source: --------------- http://opengl.org.ru/proton/Land3.zip Main article: --------------- http://www.gamasutra.com/fe
Land3
- 利用Lod的技术,对地形进行实时的渲染,并可以在场景中进行漫游
Land3
- 体现了lod(level of detail)算法 包括网格细分,空间层次-reflects the pedigree (level of detail) algorithm including grid breakdown, space level
Land3
- roam地形算法实现,非常赞~ This engine is based on Roam Binary triangle tree technology. Source: --------------- http://opengl.org.ru/proton/Land3.zip Main article: --------------- http://www.gamasutra.com/fe
Land3
- 利用Lod的技术,对地形进行实时的渲染,并可以在场景中进行漫游-Hitomi Lod cavity using扲ㄛ Qinhua summarized倛vehicles shallow cavity奀wife of mother
Land3
- 在OpenGL中实现地形的基于四叉树的LOD算法-Implemented in the OpenGL-based Terrain Quadtree LOD algorithm
Land3
- 地形渲染,使用OPENGL 和 C++变成,使用ROAM经典算法-terrain rendering, use OpenGL and C into use Applying ROAM classic algorithms