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ocean
- 实现基于FFT、Perlin噪声、Gerstner三种模型的海浪仿真模拟,实现了海水的反射、折射、Fresnel现象的模拟。-Implementation based on FFT, Perlin noise, Gerstner wave simulation of the three models, to achieve the water reflection, refraction, Fresnel simulation of t
Pulsed-Neural-Networks
- Neurons use action potentials to signal over long distances, as summarized in Chapter 1 by Gerstner. The all-or-none nature of the action potential means that it codes information by its presence or absence, but not by
simulating-ocean-water-01
- 一些关于GPU编程的资料,主要是水面模拟,包含Gerstner波-Some information about surface simulations and rendering, including Gerstner waves
GerstnerWave
- 该代码通过OpenGL语言编写的基于Gerstner波形成的动态海浪模型(this is a Dynamic wave model based on Gerstner wave using OpenGL)