搜索资源列表
D3DXCreateMeshFVF
- 自己用VC+DX9写的实现3D立方体旋转与立方体各个表面纹理实现的源代码。-Their own writing using the VC+ DX9 to achieve 3D cube cube rotation and surface texture to achieve all the source code.
D3DXCreateMeshFVF
- directx9 网格模型 ID3DXMesh对象的内在数据组织 创建 优化 渲染一个ID3DXMesh对象-directx9 mesh ID3DXMesh object to create the internal data organization optimized render an object ID3DXMesh
D3DXCreateMeshFVF
- 使用dx9.0实现画出一个立方体,每个面都有不同的纹理结构-Use dx9.0 realize draw a cube, each side has a different texture