搜索资源列表
main1MAX
- 终端直通技术,cellular用户同D2D用户间的资源分配-Device-to-Device,resource allocation
PFscheduler
- LTE上行中传统用户和点到点用户的比例公平算法-Proportional Fair(PF) scheduling algorithm for both cellular and d2d users in LTE uplink
DepthBasics-D2D
- 微软的Kinect深度图的显示及处理.在深度图帧中,每个像素有2个字节,而每个字节又有8位,故每个像素占了16位。虽然有16位,但并不是全部用来存储图像数据,从0到2是用来储存用户数据的。-Microsoft Kinect depth map display and processing in the depth map fr a mes, each pixel has 2 bytes, and each byte of another
D2D_single_cell
- 建立单小区D2D模型,实现随机在单小区当中撒多个蜂窝用户,再将D2D对撒入单小区当中。-Establish single D2D cell
D2D
- D2D中路由的实现,包括用户端的随机撒点,及最短路径算法-D2D routing implementations, including random sprinkle the client' s, and the shortest path algorithm
single_cell-PowerControl
- D2D单小区下的功率控制,生成小区,撒点蜂窝用户和D2D用户,信道生成-Power single-cell under control D2D
D2D-underlay-power-control-
- 用matlab对D2D蜂窝网络惊醒仿真。对D2D和蜂窝用户进行功率控制。-Using matlab to D2D cellular network emulation awakened. Cellular subscriber of D2D and power control.
Resource-D2D-users
- D2D用户间的资源分配,对QoS的D2D通信资源分配算法研究有帮助-Resource allocation between D2D users, the D2D QoS communication resource allocation algorithm to help
PSDCH
- D2D发现信道matlab代码,包括资源池的确定,随机撒点确定用户,为用户分配数据流,资源分配过程,SINR计算-D2D discovery channel matlab code, including determining resource pool of randomly scattered points to determine the user, assign the user data stream, the resourc
cellularallocation
- D2D场景下,用户位置随机分布,根据信道状态好坏,来选择使用哪一个频谱-Under D2D scenario, the user positions randomly distributed, according to a channel state is good or bad, the spectrum used to which one
图着色算法
- 用于D2D用户分簇的图着色,很方便使用的一个程序(D2D user clustering for the graph coloring, it is convenient to use a program)
DF-RS-代码
- 这个程序用蒙特卡洛法计算了单小区用户利用D2D通信解码转发中继选择情况下的误码率(This program calculates the bit error rate of single cell users using D2D communication decode and forward relay selection)
resource_allocation
- D2D用户通信是资源分配仿真模拟程序,D2D功率分配,D2D通信仿真(D2D user communication is a resource allocation simulation program, D2D power allocation, D2D communication simulation.)
Hungarian-algorithm-By-matlab-master
- 对异构网络下的信道环境进行建模,包括路径损耗,多径衰落效应,小尺度衰落,并给出了匈牙利算法的实现(Modeling the channel environment under heterogeneous networks, including path loss, multipath fading effect, small-scale fading, and giving the implementation of Hungarian
Joint-eMBB-URLLC-master
- 在Underlay Device-to-Device通讯环境下,考虑到基站对D2D接收团应如何分配资源 提高全体网络系统性能所必需的。 本文是在无线移动通信环境中均匀分布的蜂箱用户和D2D 针对有效的资源分配,运用了利用Gale-Shapley算法的配比理论。 …通过模拟实验获得的有限资源。 当Gale-Shapley运算法则对Gale-Shapley运算法则中的D2D页面进行测试时, 检验了整个系统性能的提高。(In th