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Bresenham算法
- Bresenham算法演示程序。该例程使用Bresenham算法画出一个凸四边形。-Bresenham algorithm demonstration program. Routine use of the Bresenham algorithm to identify a convex rectangular.
Bresenham&DDA
- 《计算机图形学》用DDA和Bresenham算法画直线-"Computer Graphics" with DDA and the Bresenham algorithm painting line
用bresenham算法实现画直线
- 主要是图形学课程中的一个小实验,采用bresenham算法实现直线的一个C语言源程序
中点bresenham算法画圆
- 中点bresenham算法圆
图形学直线的生成算法
- 圆心在原点,半径为R的第一个4分圆的Bresenham画圆算法程序,将该算法程序推广到任一四分圆,从而形成一般的Bresenham画圆算法。并利用Bresenham画圆算法画出一个圆心在点(xc,yc), 半径为R, 圆周颜色为color的圆-Center in the basics of radius R for the first four hours round the Bresenham algorithm Circle pro
Bresenham算法
- Bresenham算法演示程序。该例程使用Bresenham算法画出一个凸四边形。-Bresenham algorithm demonstration program. Routine use of the Bresenham algorithm to identify a convex rectangular.
Bresenham算法编程演示
- Bresenham算法编程演示程序,用java写的源码,可以在一个IE窗口完整的演示出来,可以选择描画直线,圆形,椭圆等,是图形学课程的基础课程设计.-Bresenham algorithm programming demo program using java to write the source code for the IE window for a complete demonstration, and can choose
angel_11
- 这是根据Bresenham算法做的画直线程序,用vc实现 更加接近实际情况-This is done under the Bresenham algorithm paintings linear process, with vc achieve a more closer to reality
Bresenham高效画线算法
- 画线的算法不少,但要作到高速、简单并不容易。斜率相乘法是最简单的方法之一,但计算每个点均要花费不少时间用于乘、除法运算;下面介绍的是Bresenham s高效画线算法,对每个点的坐标计算只要加、减法就能完成。-line drawing algorithm, but a lot to be done fast, simple is not easy. The slope is the most simple multiplication
Bresenham&DDA
- 《计算机图形学》用DDA和Bresenham算法画直线-"Computer Graphics" with DDA and the Bresenham algorithm painting line
DDA&Bresenham
- DDA,Bresenham算法来实现画圆,画直线,画椭圆。-DDA, the Bresenham algorithm to achieve Circle, linear paintings, painted oval.
Bresenham
- 计算机图形学Bresenham算法实现画1/8圆,使用C语言编写-computer graphics Bresenham algorithm paintings 1/8 round, the use of C language
zdhy
- 用Bresenham算法画圆,使用打点函数实现上述功能-with Bresenham algorithm Circle, which was used to achieve the above function function
console_graphic
- 用控制台程序(Console project)实现计算机图形学的基本图形,其中Bresenham为Bresenham算法画线的项目,输入起点和终点;dda为DDA算法画直线的项目,输入起点和终点;mid_point为中点画线法的项目,输入起点和终点;Bres_circle为根据Bresenham算法画圆,输入圆心点和半径; midpoint_circle为中点画圆法,包括填充,输入圆心点和半径;midpointEllipse为中点画
0_Bresenham_circle
- Bresenham_circle一个Bresenham算法画圆 的方法,希望对图形学课程学习的有所帮助-Bresenham_circle a Bresenham algorithm Circle method hope to learn the graphics help
Bres_line
- Bresenham 画直线,用Bresenham算法画出直线,计算机图形学的基本要求。-Bresenham straight line drawing, using Bresenham algorithm to draw a straight line, the basic requirements of computer graphics.
CG1
- 一个opengl下的图形学实验,展示了DDA算法画直线、中点Bresenham算法画直线、改进Bresenham算法画直线、八分法绘制圆等算法的c语言实现,结果采用每秒逐点画出,清晰明了-Opengl graphics under an experiment to demonstrate the DDA algorithm for drawing a straight line, the mid-point Bresenham algo
Bresenham
- 使用Bresenham算法画圆,VC实现-Drawcircle use Bresenham algorithm, VC implementation
draw
- Bresenham算法生成直线,中点算法生成直线,DDA算法生成直线,中点画圆,Bresenham画圆,中点画椭圆,画多边形,多边形填充-the detail information is above
提高(Bresenham)
- 在OpenGL环境下用c++语言实现Bresenham画线算法画一万条直线(In the OpenGL environment, we use the c++ language to realize the Bresenham drawing algorithm and draw ten thousand straight lines.)