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Real-Time 3D Terrain Engines source code
- Real-Time 3D Terrain Engines 的源代码,描述怎样实时渲染3D地形,对游戏开发者应该有帮助。-Real-Time 3D Terrain Engines source code, describing how real-time rendering of 3D terrain, the game should help.
3D地形
- 3D地形显示,很简单的代码,适合初学者。值得一看哦-3D terrain, a very simple code, suitable for beginners. This text oh
3D
- 3D地形模拟2(带纹理)PocketPC版 依据一本OpenGL上的例子修改的,在OGLES上没有找到绘画QUAD的函数,就用了两个三角形来替代,主要用到的还有FOG等效果,其实在PPC上能够体现出来的性能极其有限了。 带纹理的,主要要用到glTexImage2D,效果如图。使用的时候将纹理文件tr.rgb放到根目录下即可。 运行时,按左右将重新生成随机地形,按下退出。
3d地形渲染源码 lod
- 3d lod地形渲染源码
3D地形纹理
- 3D地形模拟2(带纹理)PC版
三维天空与地形
- 基于OPENGL的三维天空与地形模拟漫游程序-based on the OpenGL 3D terrain and sky simulation roaming procedures
OpenGL实现三维地形实时动态显示
- 用vc++和OpenGL实现三维地形实时动态显示-with vc and OpenGL 3D real-time dynamic display of terrain
基于OpenGL的三维地形可视化方法研究
- 基于OpenGL的三维地形可视化方法研究-OpenGL-based 3D terrain visualization method
Real-Time 3D Terrain Engines source code
- Real-Time 3D Terrain Engines 的源代码,描述怎样实时渲染3D地形,对游戏开发者应该有帮助。-Real-Time 3D Terrain Engines source code, describing how real-time rendering of 3D terrain, the game should help.
3D地形
- 3D地形显示,很简单的代码,适合初学者。值得一看哦-3D terrain, a very simple code, suitable for beginners. This text oh
3Dterrain_demo_pc
- 3D地形绘制渲染,实现环绕效果。OpenGL+VC环境,release文件夹有可运行的执行文件,用户可以查看效果。-3D terrain mapping exaggerated, to achieve Surround. OpenGL VC environment, release folder is operational implementation document, users can view results.
opengl_terraineditor
- 用openGL实现的3D地形编辑器,可以自动生成高度图,通过高度图生成3维地形。对于您学习openGL编程,三维游戏开发肯定有很大的帮助。-achieved with Open GL 3D terrain editor, can automatically generate highly map through highly generation three-dimensional terrain. For you learn open
MyTerrain
- 3D地形模拟,带纹理,由一本OpenGL上的例子修改的,需要的同志可以借鉴-3D terrain simulation, with texture, from an OpenGL example on changes needed comrades can learn from
real_time_3d_terrain_engines_using_c++_and_dx9
- real_time_3d_terrain_engines_using_c++_and_dx9.rar,实时3d地形引擎,深入浅出,覆盖常见主题-real_time_3d_terrain_engines_using_c++ _and_dx9.rar, real-time 3d terrain engines, in layman s language, covering common themes
3dTerrain
- 3D地形模拟1(不带纹理)PC版 3D地形模拟1(不带纹理)PC版-3D topography simulation of one (without texture) PC version of 3D topography simulation of one (without texture) PC version
3DTerrainProgramming
- 应用opengl技术的3D地形编程算法教程,英文版,通俗移动,适合有一定数学基础人员使用,3D视景开发和网格算法人员推荐参考。-Opengl technology application programming algorithm for 3D terrain tutorial, in English, popular movement, has a certain mathematical basis for the use, 3D
MyTerrain2
- 此软件是一个3D地形的模拟程序。可供初学者学习地形制作。-This software is a 3D terrain simulation program. The production of learning terrain for beginners.
DX_QuadTree_heightmap_by_hzz_08_06_30
- Directx9里的3D地形(由高度图生成)四叉树结构生成,开发环境VC6.0+directx9 2008/6/30 by hzz 操作: WASD旋转场景,箭头控制视角,M改变渲染模式,ESC退出程序,有详细注释,适合dx9的学习研究。-Directx9
3dterrainDEMO
- 3d 地形渲染DEMO lod 采用lod技术 多层渲染-3d terrain rendering using DEMO lod multi-lod rendering technology
3D-DTM
- 3D地形模拟与漫游。DTM。可以设置投影方式、天空效果、地形显示方式、场景雾化。有C++源代码,结合openGL。-3D terrain simulation and roaming. DTM. Can set the projection, the sky effects, terrain display, the scene atomization. A C++ source code, combined with openGL.