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07_FilterAndLight
- 使用三种不同的纹理滤波方式,在OpenGL场景中应用简单的光照
07_FilterAndLight
- 使用三种不同的纹理滤波方式,在OpenGL场景中应用简单的光照-Using three different methods of texture filtering in OpenGL application of a simple scene illumination
07_FilterAndLight
- nehe的源码,例子中使用纹理,做出了一个可以转动的四方体-nehe source code, for example, the use of texture, and made a rotating body of the Quartet
07_FilterAndLight
- 计算机图形学的图像纹理映射的一个实例,很不错的,通过键盘克控制物体的旋转,并控制其旋转速度-Computer graphics images of an example of texture mapping is very good, through the keyboard control grams of rotating objects, and to control its rotational speed
07_FilterAndLight
- opengl 三维场景的渲染。其中包含了原代码,供需要者下载-opengl rendering three-dimensional scene. Which contains the original code, for those who need to download
BookCode
- 3D游戏程序入门随书源码。应用DirectX9.0图形库开发,包含各章节源代码。-Introduction to 3D game programming source code with the book. Application of DirectX9.0 graphics library development, each chapter contains the source code.