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展示了如何载入和显示.X文件里的骨骼动画
- 展示了如何载入和显示.X文件里的骨骼动画,是很好的东西!-demonstrated how printed and display. X documents in the skeletal animation, is a very good thing!
Skeletal Animation Library
- 骨骼动画支持库LibAX Skeletal Animation Library .zip
骨骼运动
- 骨骼动画的简单实现。
人体骨骼模型
- 人体骨骼模型
骨骼动画
- 该代码是教我们怎样编写骨骼程序的
MS3D模型骨骼动画
- 介绍了如何运用opengl对ms3d模型进行骨骼动画实现。
3D ARPG类游戏Demo(VC)
- 3D ARPG类游戏模式Demo(VC)屏幕坐标反向变换到3D坐标应用DirectX9,展示了如何载入和显示.X文件里的骨骼动画。-3D games Demo mode (VC) screen coordinates to reverse transform DirectX9 3D coordinates application, demonstrated how printed and display. X documents in
skinmesh_src
- 基于DirectX平台的骨骼动画的模型读取,-DirectX platform based on the skeleton of the model animation read,
gl_mdl1_bones_animation
- 三维骨骼的动画代码,用OPENGL写的,如果有类似项目或任务的话不妨-3D animation skeleton code using OpenGL write, if a similar project or mandate to take a look at the
人物骨骼运动
- 这里有一些3D小人的实例,可以个大家参看,谢谢,为了游戏开发,打基础-Here are some examples of 3D mean, we could see 000, thank you, for game development, laying the foundation
展示了如何载入和显示.X文件里的骨骼动画
- 展示了如何载入和显示.X文件里的骨骼动画,是很好的东西!-demonstrated how printed and display. X documents in the skeletal animation, is a very good thing!
Menmove
- 在vc++6.0环境下,利用directx写的骨骼动画的实例,阐述骨骼动画的原理,适应初学者,学习direcx的使用。-in vc 6.0 circumstances, the use of DirectX write the skeleton animation, describes the principle skeletal animation, adapt and beginners learning direcx use.
bloddd_skeleton
- 本文提供一种将骨架动作矢量映射到人体骨架模型的一种方法,通过输入各个骨骼的当前方向,反馈给骨架模型,这样就实现了动画的效果。实验开发工具是VC6.0在OpenGL平台上开发完成。 -this paper will provide a skeleton moves vector mapping of the human skeleton model in a way, all through the importation of bo
SkeletalAnimation
- 骨骼动画,介绍骨骼动画的加载和创建方法,如果不能运行请与我联系,jarod-jerry@163.com-skeletal animation, skeletal animation on the loading method and the creation of, if not run, please contact me. jarod-jerry@163.com
08.KeyFrameAni
- 桢动画的例子,让你学习骨骼动画更简单。描述了骨骼动画里的桢动画的实现-Lo animation example, let you learn more simple skeletal animation. Descr iption of the skeleton animation Lane undercover animation achievement
09.Skinning
- 皮肤技术的实现,就是如何理解加权值得概念。如何让骨骼和骨骼之间的动画不出现断层-skin technology, and how to understand the concept of weighted worth. How bones and skeletal animation is not between the emergence of a fault
GameV101
- 关于DIRECTX9.0C的一个小场景的编程,AABB碰撞盒检测,.X文件骨骼动画的导入-DIRECTX9.0C on the scene of a small programming, AABB box collision detection, . X-bones document into animation
12_骨骼动画
- dirext编程骨骼动画,网上收集的,大家一起学习(Dirext programming bone animation, online collection, everyone study together)
D3D人物骨骼透视源码
- D3D人物骨骼透视源码源码。编译可用,各大FPS通用(D3D skeleton perspective source code compilation available)
小c驱动骨骼透视梓瞄
- 骨骼透视梓瞄破解版本 稳定使用 无检测速度奔放(Bone Perspective Catalpa Sight Cracking Version Stable Use Non-Detection Speed Running)