搜索资源列表
DrawSphere
- 采用三角形逐次逼近法绘制球体,可在此基础上贴纹理
BezSurface
- OpenGL绘制球体,扩展性较强,vc6开发
绘制光源照射的球体
- 绘制光源照射的球体-drawing the ball photoirradiation
VC结合OpenGL绘制效果图
- 利用visual c++开发OpenGL绘制三维效果图在此利用OpenGl辅助库函数绘制球体并添加鼠标操作旋转球体以及背景物体等等的颜色改变处-use visual development OpenGL 3D map drawn in the use of library functions OpenGl assisted mapping ball and add mouse operation rotating spherical o
LodSphere
- LOD编程实例,在程序中根据视点与对象的距离,以不同的网格来绘制球体。-LOD programming examples, in proceedings under View and the distance between objects, a different grid to map Spheres.
绘制光源照射的球体
- 绘制光源照射的球体-drawing the ball photoirradiation
VC结合OpenGL绘制效果图
- 利用visual c++开发OpenGL绘制三维效果图在此利用OpenGl辅助库函数绘制球体并添加鼠标操作旋转球体以及背景物体等等的颜色改变处-use visual development OpenGL 3D map drawn in the use of library functions OpenGl assisted mapping ball and add mouse operation rotating spherical o
LodSphere
- LOD编程实例,在程序中根据视点与对象的距离,以不同的网格来绘制球体。-LOD programming examples, in proceedings under View and the distance between objects, a different grid to map Spheres.
vee
- 本人在VC集成开发环境下学习Opengl时编写的一些程序,其中包括绘制齿轮,立体字,机器人,各种材质的球体等函数。本压缩包含有完整的VC工程文件及源程序,对学习Opengl具有很大的帮助。- Some procedures when the VC integrated development environment which myself study Opengl compiles, including draws up the g
openglusing
- OpenGL的使用,三个典型的例子,分别为图形的缩放,绘制光源照射的球体。雾的使用-use OpenGL, three typical examples of the scaling graphics, drawing the ball light irradiation. The use of fog
OpenGL_3_18
- 使用OpenGL绘制三维线框球体,很好的入门材料!-use OpenGL 3D wirefr a me ball, a good introductory material!
OpenGL_dynamic_sphere
- 用MFC绘制一个动态旋转的球体,通过控件可以控制球体半径,颜色,球心坐标,旋转速度等,界面容易操作!-MFC mapping using a dynamic rotating sphere can be controlled through the control sphere radius, color, core coordinates, rotation speed, easy-to-use interface!
sphere2
- 又是学习《计算机图形学》时做的课程设计,目的是绘制一个球体,包含网格、消隐、光照等操作。-It is learning
BezSurface
- OpenGL绘制球体,扩展性较强,vc6开发-OpenGL sphere mapping, scalability strong, vc6 to develop
LodGeoshpere
- 该程序实现了一个LOD编程实例,根据视点与对象的距离,以不同的网格数来绘制球体,程序中球体表面是通过若干三角形来逼近的。-The program implements a LOD programming examples, according to the distance between the target point of view and in different grid to draw a number of spheres
OpenGL-Sphere-mapping
- OpenGL/绘制球体/三角形离散网显示-OpenGL/Draw sphere/triangle shows discrete Net
地月太灯光模型2.0
- 在VS平台上,用D3D建立球体和灯光,做出太阳地球月亮的运动模型。(D3D set sphere and lights)
matlab-球体
- 利用matlab编译程序实现对球体的绘制,十分简单、有效(Using MATLAB compiler to achieve the sphere of drawing, very simple and effective)
Cube
- 用opengl绘制球体,设置 光照模型。可以自行改变镜面反射参数观察球面显示效果(Draw the ball with OpenGL and set the illumination model. The effect of mirror reflection parameters can be changed to observe the effect of spherical surface)
OpenGL绘制球体
- OpenGL利用三角面片逼近绘制球体,纹理贴图实现可旋转的地球效果(OpenGL uses triangle patch to draw sphere and texture map to achieve rotatable earth effect)