搜索资源列表
物体碰撞检测
- 在三维场景中进行物体之间的碰撞检测,模拟了一个物体从空中自由落体,碰到下面的一个物体被摔成碎片的过程-in 3D scenes between objects for the collision detection, simulation of a free-fall from the sky objects, get the following guests were an object of debris
地形碰撞检测方法
- 地形碰撞检测方法,J2ME手机游戏开发例程之一,供初学者学习,含代码!-terrain collision detection methods, the development of J2ME mobile gaming routines, one for beginners to learn, with the code!
d3d 碰撞检测
- 一些碰撞检测的方法
rapid2.01
- 碰撞检测库
jan99
- 国外游戏开发者杂志1999年第一期配套代码,包含Jeff Lander关于2维碰撞检测的代码和Bruce Dawson的关于结构异常处理的文章--Code of game development magazine in 1999 first issue, it including code of Jeff Lander`s about two-dimensional collision check and Bruce Dawson`s
mar99
- 国外游戏开发者杂志1999年第三期配套代码,包含Jeff Lander的碰撞检测的例子和代码--Code of game development magazine in 1998 the third issue,contains Jeff Lander`s example and code about collision detection
Collision
- 三维场景中进行物体间的碰撞检测的程序-Three-dimensional objects in the scene between the collision detection procedures
lesson30
- nehe的碰撞检测的源码,写的非常好-Collision Detection source code, written in a very good
MYCOLLISION1
- 本代码演示了在3D游戏编程中经常要使用的碰撞检测-demonstration of the code in 3D game regular programming to use the Collision Detection
MYBOMB
- 游戏中爆炸效果的例子,将物体运动轨迹的计算、爆炸后粒子运动的计算及碰撞检测计算完整的结合到一起,包含全部完整源代码及执行程序-game Explosion example of the trajectory of moving objects, the explosion of computing particle collision detection and calculation of the integrity of these
地形碰撞检测方法
- 地形碰撞检测方法,J2ME手机游戏开发例程之一,供初学者学习,含代码!-terrain collision detection methods, the development of J2ME mobile gaming routines, one for beginners to learn, with the code!
ogl_3d_collision
- 使用opengl开发的3d碰撞检测的源程序。使用vc6和opengl库开发。-source code about Three-Dimension Collision using OpenGL and VC6
PolygonCollision_OGL
- VC+Opengl 3D 碰撞检测,原理是包围球 againt 场景中的每一个三角形-VC+Opengl 3D collision test, the theory is using every triangle to simulate scene.
三维台球游戏
- 利用OPENGL开发的一个三维台球游戏,程序中包括球与球间的碰撞检测-use OpenGL 3D developed a billiards game, procedures, including ball and the ball Collision Detection
物体碰撞检测
- 在三维场景中进行物体之间的碰撞检测,模拟了一个物体从空中自由落体,碰到下面的一个物体被摔成碎片的过程-in 3D scenes between objects for the collision detection, simulation of a free-fall from the sky objects, get the following guests were an object of debris
物理碰撞
- 碰撞检测程序。使用颜色来作为两物体相交的判断。此例程可以用来作2D游戏的碰撞检测。-collision detection procedures. The use of color as the intersection of two objects judgment. This routine can be used for 2D games collision detection.
cHitChecker_src
- 游戏的算法 碰撞检测 开发环境是VC 库DIRECTX8.1-games collision detection algorithm development environment for VC DIRECTX8.1
directtanqiu
- direct编程加了碰撞检测的小小谈球-direct programming added Collision Detection a small ball !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !
colourpzjc
- 利用颜色作碰撞检测-use of color for Collision Detection
碰撞检测
- 简易的碰撞测试程序,当程序运行时可以检测受体是否接触(Simple collision testing program simple collision testing program.)