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Mydraw
- 利用橡皮筋技术实现基本的绘制,包括绘制直线、元、椭圆、矩形。-Use rubber band to achieve the basic drawing techniques. Use rubber band to achieve the basic drawing techniques.
drawLine
- 程序运行后生成500×500的窗口,可在窗口中实现橡皮筋功能的直线绘制,并实现矩形选框剪裁功能。左键键拖动绘制直线,按下右键可实现橡皮筋的拖拽,中键可以拖动绘制矩形选框,配合键盘上C键可以实现对直线的剪裁。-Generated after the program runs 500 × 500 window, can be achieved in the window rubber band drawing a straight line
Bresenham
- Bresenham算法绘制线段并利用“橡皮筋”功能绘制折线 将绘制的折线连接成多边形,并选择种子填充法或扫描线填充法进行填充 鼠标交互生成矩形裁剪框,实现对绘制的折线的裁剪-Bresenham algorithm for drawing line segments using the " rubber band" feature to draw the line draw the line connected in
TEST_ONE_1.5
- 建立一个绘图菜单,至少包绘制矩形、拖动、颜色、设置等菜单项。点击颜色和设置弹出颜色对话框及线宽和线型对话框用及设置线条的属性。选择绘制矩形则使用橡皮筋技术完成矩形的绘制。选择拖动时,可使用鼠标拖动画完的矩形。-Establish a graphics menu, at least, drag rectangle bag drawing, color, setting menu item. Click on color and setti
GL1
- 使用了OpenGL的图形包,实现用橡皮筋技术绘制折线或者矩形。绘制的形状可有右键选择-Using the OpenGL graphics package, to achieve technical draw a line with a rubber band or a rectangle. May have to draw the shape of the right choice
YANG
- 交互式绘图,用橡皮筋法来绘制直线,圆,矩形框。-Interactive graphics, with the rubber band method to draw a straight line, circle, rectangle.
3.11
- 折线和矩形的橡皮筋绘制技术,并采用右键菜单实现功能的选择-Rubber band line and rectangle drawing techniques, and using context menu options to achieve functional
Bresenham2
- Bresenham算法绘制线段并利用“橡皮筋”功能绘制折线。将绘制的折线连接成多边形,并选择种子填充法或扫描线填充法进行填充 鼠标交互生成矩形裁剪框,实现对绘制的折线的裁剪 -Bresenham algorithm for drawing lines and using the " rubber band" feature to draw a line. The line will connect int
chap3-111
- Visual c++中使用opengl绘制橡皮筋和橡皮筋矩形-opengl draw a rubber band and a rubber band rectangle
MFC-OnDraw
- MFC 橡皮筋法绘制直线 矩形 圆 多边形 右击后换颜色-MFC rubber band method to draw a straight line rectangle round polygon right-click to change color
Drawtest
- 一个简单的绘图程序,能够绘制点,线和矩形,并实现直线和矩形的橡皮筋功能和图形重绘功能-A simple drawing program, able to draw points, lines and rectangles, straight lines and rectangles rubber band functionality and graphics redraw function
SaperaDemo
- VC++调用sapera,实现图像匹配,图想相减,Blob分析。支持橡皮筋绘制矩形,设置匹配模板ROI。-VC++ call sapera, to achieve image matching, drawing like subtraction, Blob analysis. Support rubber band draw a rectangle, set the matching template ROI.
3.11
- 折线和矩形的橡皮筋绘制技术,并采用右键菜单实现功能的选择-Rubber band line and rectangle drawing techniques, and using context menu options to achieve functional
chap3-111
- Visual c++中使用opengl绘制橡皮筋和橡皮筋矩形-opengl draw a rubber band and a rubber band rectangle
GL1
- 使用了OpenGL的图形包,实现用橡皮筋技术绘制折线或者矩形。绘制的形状可有右键选择-Using the OpenGL graphics package, to achieve technical draw a line with a rubber band or a rectangle. May have to draw the shape of the right choice
draw
- 绘制直线包括橡皮筋技术,代码完整,可以直接运行矩形绘制-the cpp can print line and rectangle
opengl-xiangpijin
- OpenGL实现折线和矩形的橡皮筋绘制,鼠标右键菜单控制功能选择-OpenGL implementation polyline and draw a rubber band rectangle, right-click menu control options
GandyDraw_MFC
- 橡皮筋绘制矩形,线,等不同形状,代码好用(Rubber band drawing rectangle, line, and other different shapes, code easy to use)