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ParticleSim
- 模拟火焰生成,利用了粒子系统的思想,通过改变菜单中的纹理图片,还可以观察不同效果,另外,还能模拟烟花场景-simulated flame generated, using the particle system of thinking by changing menu of texture images, one can observe different effects, in addition to scenes can simul
MyFirework
- 用OpenGL+vc编写的程序,用粒子系统来模拟火焰。-with OpenGL vc prepared by the procedures used to simulate particle system flame.
fire_boy37
- 采用粒子算法实现的模拟火焰燃烧的效果。程序比较简单,很容易明白-using particle simulation algorithm flame effect. The program is simple and very easy to understand
FireTest(5.17)
- 使用粒子系统模拟火焰的代码,并且调用了vc++中的opengl图形库 -use particle system simulation code flame, and called the vc the opengl graphics library
如何真实地模拟火焰效果
- 如何真实地模拟火焰效果-how to simulate the real flame effect
火焰
- c开发的火焰程序,是一个可以模拟火焰的小程序-the flame process, the flame can simulate a small procedure
火焰模拟
- 一个火焰模拟程序,很好!
如何真实地模拟火焰效果
- 如何真实地模拟火焰效果-how to simulate the real flame effect
火焰
- c开发的火焰程序,是一个可以模拟火焰的小程序-the flame process, the flame can simulate a small procedure
ParticleSim
- 模拟火焰生成,利用了粒子系统的思想,通过改变菜单中的纹理图片,还可以观察不同效果,另外,还能模拟烟花场景-simulated flame generated, using the particle system of thinking by changing menu of texture images, one can observe different effects, in addition to scenes can simul
MyFirework
- 用OpenGL+vc编写的程序,用粒子系统来模拟火焰。-with OpenGL vc prepared by the procedures used to simulate particle system flame.
fire_boy37
- 采用粒子算法实现的模拟火焰燃烧的效果。程序比较简单,很容易明白-using particle simulation algorithm flame effect. The program is simple and very easy to understand
FireTest(5.17)
- 使用粒子系统模拟火焰的代码,并且调用了vc++中的opengl图形库 -use particle system simulation code flame, and called the vc the opengl graphics library
fire_opengl
- 利用粒子系统自己写的模拟火焰的小程序,支持鼠标操作,在闭室中的火焰-particle system simulation write their own small flame procedures, support mouse operation, in the closed room Flame
ProceduralFire
- 一个模拟火焰的例子The ProceduralFire sample demonstrates the use of pixel shaders to procedurally generate natural phenomena such as fire.-Example of a simulated flame The ProceduralFire sample demonstrates the use of pixel sh
MyFire
- 本程序主要介绍利用纹理影射的技术,用OpenGL来模拟火焰的方法,开发环境是VC++6.0-This procedure introduces the use of texture insinuate technology, using OpenGL to simulate the flame method, development environment is VC++ 6.0
FIRE
- OpenGL模拟火焰,采用的粒子系统来进行实现,希望对大家有所帮助-OpenGL simulation of the flame, using a particle system to carry out to achieve, I hope all of you to help
Mfire
- 用opengl 实现了模拟火焰的效果,可改变火焰的大小,还可以增减火堆的数目。-Opengl realize a simulation with the flame effect, can change the size of the flame, you can increase or decrease in the number of fire.
MyFire1
- 在VC++6.0的环境下,利用OpenGL编程模拟火焰的效果,粒子特效的展示-In VC++ 6.0 environment using OpenGL Programming simulated flame effects, particle effects display
fire
- 用C写的模拟火焰源码,十分详尽。希望对大家有所帮助-Using C to write the simulation of flame source, are detailed. I hope all of you to help