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OpenGL-3D框选
- OpenGL环境下读入3D点云,任意角度下鼠标对点云进行框选。(In the OpenGL environment, read the 3D point cloud, and at any angle the mouse can box the point cloud.)
鼠标矩形选择点
- 具备点云数据的显示,在显示界面通过鼠标选择需要点并保存。(With the display of point cloud data, the display interface needs to be selected and saved through mouse selection.)