搜索资源列表
Max-IntMax-MinMin-Min
- 极小 算法(Min-Min)、极大极小算法(Max-Min)、最大时间跨度算法(Max-Int)三种典型的映射算法的算法原理以及计算程序
IHEPFive
- 采用极大极小剪枝的博弈算法实现的五子棋游戏,可以工机对弈、人人对弈,设置棋力。-using Minimax Game pruning algorithm of 331 games, players can work for everyone chessboard, chess set.
LineChess
- 人工智能极大极小搜索,实现了井字棋的智能博弈程序。-Minimax artificial intelligence search and realized the groined smart game of chess procedures.
whiteandblack
- 人工智能,用极大极小剪枝算法实现的黑白棋游戏。-artificial intelligence, with Minimax pruning algorithm of the game reversi.
renju123
- 这个程序其中运用了极大极小值搜索算法和剪枝算法、置换表和哈希表等算法,代码易懂。-err
Max-IntMax-MinMin-Min
- 极小 算法(Min-Min)、极大极小算法(Max-Min)、最大时间跨度算法(Max-Int)三种典型的映射算法的算法原理以及计算程序-Minimal algorithm (Min-Min), max-min algorithm (Max-Min), maximum time-span algorithm (Max-Int) three typical mapping algorithm and the algorithm of th
FiveGame
- 应用负极大、极小值+历史启发算法实现的人机对战的五子期程序。GUI用MFC编写-Application of negative great, the minimum+ History heuristic algorithm to achieve the man-machine war of the five sub-period procedures. GUI using MFC to prepare
ticktacktoe
- 基于人工智能方面的,运用极大极小算法的井字棋源代码-Based on artificial intelligence aspects, the use of max-min algorithm source code for tic-tac-toe game
Ex_BOYIDESIGN
- 用VC实现的,采用C++语言、极大极小算法完成的三字棋小游戏。是人工智能的一次作业,可以运行。-VC with the implementation, using C++ language, minimax algorithm to complete chess game of words. Artificial intelligence are the one-stop, you can run.
PCgame
- 一个人工智能下象棋的小游戏 含电子书 包含了alph-beta 深度优先 极大极小值算法-Under the artificial intelligence of a chess game with e-book contains alph-beta depth-first minimax algorithm
Five_chess
- 采用c#编程的人机对战的五子棋程序,AI智能采用贪心算法和极大极小值算法,程序有详尽的注释,适合参考-C# programming using the man-machine war of Gobang procedures, AI algorithms and intelligent use of greedy algorithm for max-min value, the program has detailed notes fo
TicTacToe
- 用极大极小算法编写的井字棋游戏 开发语言是Visual Prolog-Minimax algorithm used to prepare the game of tic-tac-toe game development language is Visual Prolog
chess
- 用VC开发,算法是极大极小算法的五子棋,界面优美。-With VC development, the algorithm is minimax algorithm Gobang, interface beautiful.
jingziqi-renjiduizhan
- 用vc编写的井字棋游戏,用极小极大算法编写,可以实现人机对战-Prepared using vc chess game Tic Tac Toe
FiveChess
- 五子棋人机对弈游戏源码,计算机下棋时采用极大极小算法,有详细的课件。-Backgammon games on the game machine source code, computer chess minimax algorithm, detailed courseware.
Tic-tac-toe-chess
- C语言实现井字棋博弈的过程,采用极大极小算法。-The C language game of tic-tac-toe chess, using the minimax algorithm.
maxmin
- 使用极大极小方法实现一字码 极大极小算法,输入为3*3=9的棋局(状态),要输出下一步的棋局-Using Minimax method implementation code word
小波去噪程序1
- 无偏估计阈值信号处理;固定式阈值阈值信号处理;极大极小值阈值阈值信号处理;软阈值;硬阈值;(Unbiased estimation, threshold signal processing, fixed threshold thresholding, signal processing, minimax thresholding, signal processing, soft thresholding, hard thresholdi
chess
- 利用极大极小算法及 a-b 剪枝策略实现3X3一字棋下棋程序,人工智能课本上的算法实现(This is a simple chess program that use Minimax algorithm and AB Prune strategy .)
一字棋
- java实现极大极小算法和 -剪枝实现一字棋(Java implementation of minimax algorithm and pruning realization of a word chess)