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用D3D模拟地月系
一、建立空窗体
新建一个工程,添加引用,并导入名称空间。
加入一个设备对象变量:
private Microsoft.DirectX.Direct3D.Device device = null;
添加初始化图形函数,并在这里面对设备对象进行实例化:
模拟月球围绕地球旋转Flash程序
- 该Flash模拟月球围绕地球旋转 假设地球重量和月球能量可调,然后计算出月球的轨迹并显示-Flash simulation of the moon revolving around the Earth weight assumptions Earth and the Moon energy adjustable, and then calculate the trajectory and the moon show
di2
- 本程序真实描述了地球, 月球, 太阳之间的位置关系, 并且真实描述了地球月球之间的旋转关系, 及地球与月球 绕太阳旋转的关系.-This procedure describes the real Earth, the moon, the location of the relationship between the sun and the true descr iption of the Earth
ass2.tar
- openGL 3D 图像 月球和飞船绕地球旋转-openGL 3D image the moon and the spacecraft around the Earth rotation
earthmoon
- 地球的自转和公转,以及月球绕着地球的旋转,虚拟现实的课程设计-Earth' s rotation and revolution, and the rotation of the Moon around the Earth, the virtual reality course design
changeyihaoandyueliang
- 在月球绕地球旋转的情况下,嫦娥一号围绕月球旋转示意图源程序。-In the case of the Moon around the Earth rotates, Chang E One lunar rotation around the schematic source.
model
- 基于OpenGL的三维建模,实现了旋转月球,地球,太阳,包括地球的自转,绕地球月球,地球围绕太阳旋转。-OpenGL-based three-dimensional modeling to achieve the rotating moon, the earth, the sun, including the rotation of the earth, the moon around the earth, and the earth
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