搜索资源列表
手柄转鼠标
- 一个windows下的驱动程序,其实是个简单的内核模块,作用是可以把百通的游戏手柄变成一个鼠标-windows of a driver is actually simple modules, role-100 can handle the game into a mouse
车载电话手柄程序备份
- 我自己做的一个手柄机的程序,与ARM平台想连接的,请大家指针。-I do handle a machine procedures, and the ARM platform to connect, please pointer.
怎样对游戏手柄编程的例子joystick
- 怎样对游戏手柄编程的例子-how to handle game programming examples
合泰96E 手柄源代码
- 合泰96E 手柄源代码
车载电话手柄程序备份
- 我自己做的一个手柄机的程序,与ARM平台想连接的,请大家指针。-I do handle a machine procedures, and the ARM platform to connect, please pointer.
怎样对游戏手柄编程的例子joystick
- 怎样对游戏手柄编程的例子-how to handle game programming examples
手柄转鼠标
- 一个windows下的驱动程序,其实是个简单的内核模块,作用是可以把百通的游戏手柄变成一个鼠标-windows of a driver is actually simple modules, role-100 can handle the game into a mouse
snail_joytokey
- 一个linux下的内核模块,可以把百通的手柄转换成键盘的驱动程序-under a linux kernel modules that can handle 100-conversion keyboard driver
SDL-1.2.9-mingw32
- SDL是一个用来写多媒体软件的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D fr a mebuffer 进行支持的API,常用于游戏和模拟器. 这是一个for mingw32版本源代码-SDL is used to write a multimedia software for multi-platform, multi-platform on the general audio, ke
joytest
- 此為手柄的測試程式,在網路上找到的!應該對大家不錯!-to handle this testing program on the Internet to find! We should be pretty good right!
USBSystemshebeiyuanlijizhizuo
- 介绍了USB系统的原理及一些典型接口芯片的原理应用,设备固件程序设计流程,PS手柄改装成PC手柄资料-introduced a USB system, the principle and some of the typical interface chip Principle, equipment firmware design flow, PS handle handle converted into PC data
cJoystick_183703162005
- 显示如何使用游戏手柄,真的很不错的,如果编写游戏可以参考一下-game shows how to use the handle, it is really good, the games can be prepared if the reference
my_joystick
- 这是用VC基于cserialport类的一个关于游戏手柄joystick的编程,可以实现对手柄的按键和摇杆的捕捉和控制。-This is based on VC cserialport kind of a handle on the game joystick programming can be realized by the butt rocker button and the capture and control.
joystick1130
- 关于游戏手柄的驱动编程,采用C语言,能用于一般的USB接口的游戏手柄,可生成TXT文件,描述游戏手柄当前状态-handle on the game-driven programming using C language, it can be used for general USB Joystick games, TXT documents can be generated to describe the current state o
实验29 游戏手柄实验
- 向大家介绍如何通过 STM32 来驱动 FC 游戏机手柄, 将 FC 游戏机的手柄作为 STM32 开发板的输入设备(To introduce how to drive the FC game player through the STM32 handle, Use the handle of the FC player as the input device for the STM32 development board)
第62讲 游戏手柄实验-M3
- 利用单片机进行的设计的游戏手柄实验详细代码资料(MCU design of the game handle experiment detailed code information)
PS2无线手柄遥控器资料
- PS2手柄与Arduino单片机的配对(和51单片机及stm32连接)(The match between PS2 handle and Arduino microcontroller (connected to 51 MCU and STM32).)
游戏手柄实验
- 基于stm32ARM的游戏手柄开发源程序(according the cpu stm32,complete the game handle control)
手柄参考代码
- PS2手柄在51上的程序分析,用于智能小车。(PS2 handle on the 51 program analysis, for smart car.)
17、51单片机之PS2手柄解析控制马达
- 基于stc15f2k60s2的手柄控制电机程序(Handle Control Motor Program Based on stc15f2k60s2)