搜索资源列表
directXLine
- 实用DirectX的平滑曲线推屏例程。可以做数据采集曲线输出,解决了屏闪的问题。- The practical DirectX smooth curve pushes the screen example regulation. May make the data acquisition curve output, has solved the problem which the screen dodges.
平滑曲线表生成与显示类
- 可重用源代码。继承自CEdit类,可生成平滑曲线。任意添加控制点。-reusable source code. CEdit inherited from the category, which will generate a smooth curve. Add new control points.
Chenxujs
- 处理曲线平滑的程序-processing curve smoothing procedures
hejin平滑
- 对所画曲线进行平滑处理,采用的是五点平滑方法。-painted on the smooth curve, using the 5:00 smoothing method.
平滑曲线表生成与显示类
- 可重用源代码。继承自CEdit类,可生成平滑曲线。任意添加控制点。-reusable source code. CEdit inherited from the category, which will generate a smooth curve. Add new control points.
优化了的过关键点的光滑曲线拟合算法
- 该程序是离散点平滑程序,可实现对一组有序离散数据进行闭合和不闭合情况的情况.-that the procedure was discrete points smoothing procedures, to be able to achieve an orderly group discrete data for closure and closure of the situation.
directXLine
- 实用DirectX的平滑曲线推屏例程。可以做数据采集曲线输出,解决了屏闪的问题。- The practical DirectX smooth curve pushes the screen example regulation. May make the data acquisition curve output, has solved the problem which the screen dodges.
BSplineCtrl B样条空间线
- BSplineCtrl B样条空间线,在空间绘制可以用鼠任意拖动来改变形状的B样条平滑曲线。用到的知识有:B-Spline ,鼠标三维拾取。-BSplineCtrl B-spline space line drawing in space can be used arbitrarily drag mouse to change the shape of B-spline smoothing curves. The knowledge i
shingoes
- 自己写的一个绘制地震波形的小程序,本来是给同学练习插值和平滑曲线的-himself wrote a mapping of the seismic waveform small program is to have students practice interpolation and smoothing curves, and
sanmu
- 三次样条函数算法C++源代码,用于工程上计算平滑曲线的插值计算.-Cubic spline function algorithm C++ Source code for the project to calculate the smooth curve interpolation calculation.
Beijiai
- 贝济埃曲线是以法国数学家皮埃尔• 贝济埃命名的,它首先描述了这种曲线的性质。在一条贝塞尔曲线上,两个中点控制柄的位置足以描述一条不平滑曲线的总体形状。在计算机图形应用程序中,用户操纵的控制柄通常在屏幕上显示为小框。用鼠标单击或牵引这些点就可以控制曲线的复杂度和形状。 在VC++生成的Windows窗口中,单击鼠标四下,即立刻绘制出一条贝济埃曲线。如果想调整该曲线,只要对准贝济埃曲线的四个折点中的一个,按下鼠标右键,拖动
CubicSplineAndBezier
- 程序中尝试了各种平滑曲线的算法,包括 三次样条平滑曲线 的算法类 贝塞尔曲线的算法 GDI+平滑曲线的代码-Procedures to try a variety of smooth curves of the algorithm, including the cubic spline curve smoothing algorithm type algorithm Bessel curve smooth curve GDI
Bezier
- Bezier贝塞尔曲线,平滑算法实现,绘制贝赛尔Bezier曲线Applet-Bezier Java
ThreeCurve
- 用MFC做的可以实现画三种平滑曲线的程序(三次样条插值,贝塞尔曲线,GDI+曲线平滑)-Using MFC to do three pictures to achieve a smooth curve of the procedure (cubic spline interpolation, Bezier curves, GDI+ curve smoothing)
123
- 值法画曲线使用插值法画出平滑曲线 在数据处理和图像处理中广泛运用-Painting method using the interpolation curve to draw a smooth curve in the data processing and image processing in the extensive use of
click2smooth
- 曲线的平滑,应用贝塞尔曲线进行平滑,点击要平滑的点即可-With this program you can smooth your data automatically only by selecting the area to be smoothed with 2 clicks. Then INTERP1 is used to smooth. The operation is repeated until you press ENTE
smooth
- 一个数据平滑算法类,使用比较灵活,简便能是你采集仪表数据接近平滑曲线,很好的数据处理方法-very good
数据平滑处理程序
- 消除数据中的干扰成分,同时保持原有曲线的变化特性。(Eliminate interference components in the data while maintaining the changing characteristics of the original curve.)
三次样条曲线
- 3种源码,三次样条函数算法C++源代码,用于工程上计算平滑曲线的插值计算.(3 source code, three spline function algorithm C++ source code, for engineering calculation of smooth curve interpolation calculation)
曲线平滑,曲线优化111
- 应用贝泽尔函数,用于优化曲线,是曲线平滑。 输入是原曲线上的一组点; 输出是优化后曲线上的一组点(The Bezel function is used to optimize the curve, and the curve is smooth. Input is a set of points on the original curve, and output is a set of points on the curve a