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键盘控制Vega场景漫游
- 实现简单驾驶模拟游戏,在VC++里的编程控制完成键盘控制Vega场景漫游,按键定义方向键对应方向,r控制后视镜,a回初始状态,vgDefineSys("mytown.adf")相对应的哪个ADF文件改哪个
MISSILETEST1
- 基于VC的OPENGL三维动画方真及场景漫游系统的实现,详细介绍开发过程-VC-based OpenGL 3D animation side really Walkthrough system and the realization of the development process in detail
飞机地形漫游系统
- 作场景漫游、虚拟现实的可以参考一下。主要内容是模拟一架飞机的飞行过程,包括飞行、发射子弹、喷射尾焰等。工具是VC++和OpenGL-scene for roaming, virtual reality can take a look. Main elements of a simulation of the flight of the aircraft, including the flight, firing bullets, suc
GL2DViewing_frame
- 一个基于OpenGl的三维场景漫游程序,可键盘交互的在场景中走动,包含基本的坐标变换.旋转,缩放等-a 3D scene roaming procedures, keyboard interactive walking in the scene, including the coordinates of the basic transformation. Rotation, scaling, etc.
viewing
- 基于VC和OpenGL的三维场景漫游, 可以前后左右移动,用方向键和鼠标控制-based VC and the OpenGL 3D roaming around can move around using the direction keys and mouse control
OpenGLSence
- 一个简单的基于OpenGL的场景漫游的代码-a simple OpenGL-based code Walkthrough
chenjinmanyou
- 用C++骗写的一个场景漫游,通过光标的移动来改变三维的场景-C fraud was a scene of a roaming through cursor movement to change the 3D Scene
2231
- 经过反编译后的代码, 一个3d 场景漫游小程序, 呵呵, 有兴趣的请看一下,在dos, debug>2231.txt-after anti-compiled code, a small 3d scene roaming procedures, what interested Look at this, the dos and debug
Collision
- 具体阐述了三维场景漫游中碰撞检测问题的研究与实现.-Specific three-dimensional scene on roaming in the collision detection research and realize the problem.
TERRAIN3DTEST
- 这是一个虚拟地形场景漫游,涉及到三维真实感地形,地物模型建立, 地物叠加 等多项技术.关于虚拟现实的技术现在应用很广泛.主要是临场的环境,对用户控制行为的动态反应-This is a virtual roaming terrain scenes, involving realistic three-dimensional terrain model building features, such as superposition of
camera-and-matrixmanipulator
- osg中camera的使用,主要应用在场景漫游方面-OSG in the use of camera, mainly used in roaming scenarios
opengl-navigation
- 用opengl实现的场景设计,能完成场景漫游的功能-Realize with opengl scene design, to complete the scene roaming function
GeoMorphing
- 用opengl实现的场景设计,并实现了场景漫游的功能-Realize with opengl scene design, and realize the scene roaming function
Render
- Direct3D 游戏开发技术详解 配套第9章代码 加载两个Mesh模型 1.封装摄象机类实现场景漫游 2.封装对象模型实现任意控制-Direct3D game development technology supporting Detailed Chapter 9 code to load one of two Mesh model. Package class implements scene roaming camer
snowman
- opengl做的三维场景漫游,实现了左右,上下,的偏移-opengl do three-dimensional scene roaming, achieved about up and down, offset
WorldDemoNew
- 室外视景生成与漫游源代码专集,OpenGL编程实现,效果逼真,特别是适合室外场景漫游的朋友们学习-Outdoor scene generation and roaming source code album, OpenGL programming, realistic effects, especially suitable for outdoor scenes friends roaming learning
OpenGl
- 一个OPENGL的场景漫游实例,用VC++实现。带有部分分析。-OPENGL scene of a roaming example, using VC++ Achieve. With some analysis.
scenesimulation
- 场景漫游以及3D导入的极好例子,强烈推荐-Roaming, as well as 3D scene into an excellent example, strongly recommend
DCMimages3Dvirtualscene
- 在MFC中将DCM图像立体化,产生三维图像,且可虚拟场景漫游。-MFC will DCM at three-dimensional images to produce three-dimensional image, and can roam the virtual scene.
OpenGL 3D场景漫游
- 基于VC_的OpenGL三维动画仿真及场景漫游的实现以VC作为开发环境,利用OpenGL技术开发,来实现三维动画的仿真效果和场景漫游(Based on VC_ OpenGL 3D animation simulation and scene roaming realization, take VC as the development environment, uses the OpenGL technology development