搜索资源列表
飞机地形漫游系统
- 作场景漫游、虚拟现实的可以参考一下。主要内容是模拟一架飞机的飞行过程,包括飞行、发射子弹、喷射尾焰等。工具是VC++和OpenGL-scene for roaming, virtual reality can take a look. Main elements of a simulation of the flight of the aircraft, including the flight, firing bullets, suc
三维天空与地形
- 基于OPENGL的三维天空与地形模拟漫游程序-based on the OpenGL 3D terrain and sky simulation roaming procedures
飞机地形漫游系统
- 作场景漫游、虚拟现实的可以参考一下。主要内容是模拟一架飞机的飞行过程,包括飞行、发射子弹、喷射尾焰等。工具是VC++和OpenGL-scene for roaming, virtual reality can take a look. Main elements of a simulation of the flight of the aircraft, including the flight, firing bullets, suc
Terrainxnsw
- 一个很好的地形漫游源码,使用vc++与opengl.-a good source of roaming the terrain, the use of vc with opengl.
3DmaxSLoader
- 此课题设计主要是在VC++平台上,结合OpenGL,通过设置OpenGL,使之适合Windows平台。利用OpenGL生成、渲染虚拟的三维地形,读取*.3DS模型文件的数据,实现地形漫游的可视化。-this subject, mainly in the design of VC platform, integrating OpenGL, OpenGL installed, make it suitable for Windows pla
Textures
- vc++与opengl实现三维地形漫游,可用鼠标控制,也可用键盘控制,可以自定义控制键-vc with opengl 3D terrain roaming, can be used to control the mouse and keyboard can be used to control, You can define key control
3d_dixing_manyou
- 这是OPENGL编写的一个三维地形漫游系统-This is the preparation of an OpenGL 3D terrain roaming system
Topographty
- 利用OpenGL实现的地形生成完整源代码,实现了三维漫游效果!-use OpenGL integrity of the terrain generated source code to achieve a three-dimensional effect roaming!
3D_TerrainScrollV1.0
- OpenGL 三维地形漫游系统,提供源代码及详细注释-OpenGL 3D terrain roaming system to provide source code and detailed Notes
Chap06_Terrain
- opengl和vc++实现的地形漫游程序-opengl and vc++ realize terrain roaming procedures
FighterTest
- 飞机地形漫游系统 主要内容是模拟一架飞机飞行的过程 包括飞机在三维地形上空的巡回飞行发射子弹 喷射尾焰等 -Aircraft terrain walkthrough system is an aircraft flight simulation process includes the aircraft in three-dimensional terrain flight tour over the tail flame spray
HeightMap
- 一个简单的地形模拟程序,实现了地形渲染、地形漫游等功能。-The topography of a simple simulation program, realize the terrain rendering, terrain features such as roaming.
OpenGLLOD
- 运用LOD算法实现的地形模拟,OpenGL实现-The use of terrain LOD algorithm simulation, OpenGL achieve
Terrain
- 一个地形漫游3D程序,DirectX图形API编写,Visual Studio 2005环境下开发-A 3D terrain roaming procedure, DirectX graphics API to prepare, Visual Studio 2005 development environment
mysf
- 地形漫游在仿真、模拟、虚拟现实等领域中有着广泛应用. 大规模地形的实时漫游算法一般采用视见体裁剪和与视点相关的连续细节层次等技术来减少实际绘制的地形数据量. 通过地形分块和视见体投影三角形扫描算法实现快速裁剪, 通过调整顶点的高度值消除裂缝, 通过基于三角形的四叉分割实现连续细节层次地形简化, 简化了算法实现, 提高了算法效率. 在没有利用帧连贯性的情况下, 算法可以在PC 机上实现较大规模地形的快速交互式漫游.-Roaming ter
GISCode
- 《三维虚拟地形漫游系统》,三维图形全部基于OpenGL:编程模式为Visual C++MFC,面向对象编程,采用用模块化设计,易读易懂。- Three-dimensional virtual terrain walkthrough system, all three-dimensional graphics based on OpenGL: programming model for Visual C++ MFC, Object-or
1588T3DExample
- T3DExample_地形显示不错,OpenGL语言,关于地形生成,可以选择纹理,地形漫游和地形组合!-Show good T3DExample_ terrain, OpenGL language, on the terrain to generate, you can choose to texture, topography and terrain roaming portfolio!
DevelopmentofDEMTerrainVisualizationandVirtualWand
- 介绍了如何使用OpenGL进行OEM地形可视化说明了地形虚拟漫游系统的建模原理和实现过程给出了纹理映射、第一人称漫游和飞行漫游的一般方法,讨论了在Windows环境下使用OpenGL进行三维编程的基本步骤,并给出了一个虚拟场景生成的实例。-Introduce how to use OpenGL for OEM terrain visualization shows terrain modeling virtual roaming sys
trrain-LOD
- 大规模地形漫游中的实时LOD算法研究。研究了实时状态LOD的算法-In a large-scale real-time roaming terrain LOD algorithm. Studied the LOD algorithm for real-time status
ztLODTerrain
- 相信对地形绘制熟悉的同学会听过曾涛,这是他编写的三维地形漫游一个程序,功能非常全面,适合科研及测试开发(I believe that the students who are familiar with the terrain rendering will listen to Zeng Tao, which is written by him in the process of 3D terrain roaming. The funct